Storyboards are the vital link between the scripted page and the moment the cameras roll. When making a
Star Trek film each and every shot costs money, and some sequences especially need to be carefully planned and plotted, down to the smallest detail. For complicated scenes, the storyboards can help to maximize a scene's potential by determining the way the set is constructed, camera angles and the optical effects needed.
These storyboards were used in the making of "Star Trek: First Contact," using over 120 sketches to painstakingly plot out the exciting sequence where Captain Jean-Luc Picard, Worf and Lieutenant Hawk seek to thwart the Borg from modifying the U.S.S. Enterprise's deflector array to call for Borg reinforcements.
Since this entire sequence takes place on the hull of the Enterprise as it orbits the Earth, practically every shot, every angle would require optical effects, making detailed storyboards a crucial requirement.
Click here to view the storyboards.
These storyboards were created for "Star Trek: First Contact" by veteran illustrator Joseph Musso, whose credits include "The Towering Inferno," "Beyond the Poseidon Adventure," "2 Days in the Valley" and Cameron Crowe's "Vanilla Sky."
The comparison video shows a selection of storyboards along with the corresponding completed scenes from the film.