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Planet: Q'onoS (Kronos, the Klingon homeworld). The well-statured warrior race has a genetic predisposition to hostility and a well-known streak of fatalism. Lieutenant Worf says that Klingons do...
Planet: Bajor Humanoid race, distinguished outwardly only by extra wrinkles at the bridge of the nose, have wandered the galaxy and settled on various worlds ever since their homeland was...
Origin: Gamma Quadrant Little is known about this strange race. They call themselves Changelings, a name adopted from others' use. The Changelings are the highest order in a Gamma Quadrant...
The homeworld of the Ferengi species is Ferenginar. The Ferengi have a culture which is based entirely upon commerce. They follow a code of conduct known as "The Ferengi Rules of Acquisition."...
Origin: the Alpha Quadrant. An alien species which took an early scientific interest in the discovery of the Bajoran wormhole near the Deep Space Nine space station. This species has also...
Origin: Bajoran wormhole According to Bajoran religious doctrines, the prophets are the spiritual protectors and guides to the Bajoran peoples. Throughout Bajoran history, several unusual...
Only 300 symbionts are available for hosting each year on average. If a host is weak, the personality of the symbiont will overwhelm it. Unless its current Joined Host objects, a prospective Host...
Planet: unspecified. Commonly seen in Federation faciliities such as DS9. A dull brown-skinned race with pointed upswept ears and a long, trunk-like, fleshy protrusion from the back of the skull...
Origin: unknown planet in the Gamma Quadrant. A humanoid race who live to pursue the Tosk in an endless life-and-death hunt, never contacted again after a single incident on DS9 in 2369 soon after...
Origin: Gamma Quadrant A reptilian race, bred by unspecified eugenicists to enjoy being hunted and provide as exciting and interesting a chase as possible. They live only to outwit their Hunters...
Planet: name unspecified. A tall, facially-wrinkled, white-skinned, mute, humanoid species, many members of whom can be found working for important Ferengi officials because the Hupyrians have a...
Planet: name unspecified. A race (pronounced "MEER-a-dorn") in which all are twins who make up a single self as two halves of one being — a "quarrelsome people," according to Quark. Natives...
Planet: Rakhar, Gamma Quadrant. Humanoid race distinguished by heavy ridges down the nose and full heads of bushy hair. Aware and unafraid of space-farers, they cared little about outside contact...
Origin: Gamma Quadrant. An ancient race (pronounced "sul-tu-NAW") that was entirely destroyed by a massive power struggle. The events were described in a telepathic archive contained in energy...
Planet: Arbaza A humanoid race (pronounced "ARR-buh-zahn"), mostly distinguished in appearance by a high forehead hairline. The word is used as both the adjective and with "the" as the noun for...
Members of this unspecified humanoid species distinguished by white, shaggy hair and a beak-like mouth continuing up into a Klingon-like forehead ridge are seen frequenting DS9. One wealthy native...
Planet: Bolarus IX A Federation race of humanoids, most distinguishable in appearance by the narrow yet distinctive ridgeline running at least from over the skull from the spine to the nose and...
Planet: Liseppia. A humanoid, non-aligned space-faring race distinguished by finger-like projections from the chin downward and a large, hard-skinned bare head with a pattern of ridges radiating...
Origin: Federation colony near station Deep Space 9 and the Bajoran system. Contacted via subspace link under the orders of science officer Jadzia Dax in 2369, in an attempt to rescue the...
Planet: name unspecified. A space-faring humanoid people of a low-gravity world; only a handful have ventured off-planet, requiring the use of anti-grav wheelchairs whenever they leave. They have...
Planet: Invernia II. Apparently humanoid species (pronounced "ihn-VUHR-nee-ahnz") and linked to the United Federation of Planets by treaty, possibly as members. A native girl about 10 died while a...
Reptiloid race of the Gamma Quadrant and client states to the Dominion who are profit-driven like the Ferengi but, in stark contrast, tend to violence. Known to Zek for its tulaberries and wine,...
Origin: Gamma Quadrant. A matriarchal humanoid Gamma Quadrant race dominated for 800 years by the T-Rogorans and forced to work as laborers and servants until the captors themselves were conquered...
Origin: The Gamma Quadrant. A character in a Yaderan tale retold by Taya to Constable Odo, somewhat reminiscent of the Terran Hindus' "Brahman and the Tiger." After powerful displays of morphing...
Planet: name unspecified. Space-faring race, otherwise nondescript, whose merchant ships have traversed the Bajoran wormhole into the Gamma Quadrant. One such ship left Deep Space Nine the night...
Planet: name unspecified. Space-faring race which had no ship in Deep Space Nine's local sector at the time of Dukat's kidnapping in 2370 — a clue to confirming that a ship claiming to be of...
Planet: name unspecified. Sentient, space-faring humanoid species known to the Federation, distinguished by a transparent skull which reveals the brain, which can be twice the humanoid norm . One...
Native American colonist
Planet: Terran colonists originating from Earth. A tribal leader from the Dorvan Indian colony who is among fellow settlers confronting Gul Evek on Volan III about the attacks on the Federation...
Bajorans, Mirror Universe
Planet: Mirror Bajor. The Bajorans in this continuum are a member of the Klingon-Cardassian Alliance, and as such have control of Terok Nor. Even these confident and self-assured Bajorans take...
Cardassians, Mirror Universe
Planet: Mirror Cardassia. Cardassians would still seem to harbor the same attention to detail as ever in the Mirror Universe, where they likewise seem as efficient as always, whether in killing or...
Klingons, Mirror Universe
Planet: Mirror Qo'noS. Klingons are still ferocious and stout warriors in the Mirror Universe, where they have entered in to an Alliance with the Cardassians there after defeating the Terran...
A space-faring race known for its "magnificent sweaters," in Garak's opinion, and a cultural refusal to acknowledge the concept of time — perhaps the reason its freighter is late one day at...
Planet: name unspecified. The feared, leathery-skinned storm troopers genetically bred for that task by the Dominion Founders are not motivated by any of the causes of the Alpha Quadrant such as...
The ruling caste of the Gamma Quadrant's Dominion are the Changelings that spawned Odo. They intentionally kept their planet secret after a history of persecution by "Solids" that fueled their...
Great Link, the
The foundation of the Changeling Founders' society, which provides meaning to their existence: the sharing of idea and sensation, the merging of form and thought — and basically each other,...
Planet: Meridian. Some 30 remaining humanoids, distinguished in appearance by Trill-like markings about the outer corner of the eyes, who are descended from survivors of an expedition stranded on...
Space-faring race involved in commerce, which apparently has four arms. Terellian freighters are common or at least seen near Lyaar. Terellian spices can be combined with roots to create broth....
Planet: name unspecified. An otherwise nondescript race, three of whom are provoked into a fight by a young officer Picard in the roughhouse Bonestell Recreation Facility at the Farspace Starbase...