| WHAT
IS THE FALLEN? |
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| A
genre-defining 3rd person action/adventure set in the
DS9 universe. Playing as Sisko, Kira, or Worf, you must
race against time to find the ancient Red Orbs that hold
the key to the Final Reckoning- and the destruction of
the universe. |
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| WHICH
ENGINE IS THE FALLEN USING? |
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| An
enhanced version of the Unreal Tournament engine. |
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| WHAT
ADDITIONS HAVE YOU MADE TO THE UT CORE? |
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| 1.
Advanced 3rd person camera system |
| 2.
Leading-edge inverse kinematics and skeletal animation
system. |
| 3.
Superior real-time facial animation with automated phoneme
recognition. |
| 4.
Enhanced particle rendering. |
| 5.
Several outstanding FX modes. |
| 6.
Real-time cinematics system |
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| WHY
DID YOU USE THE UNREAL TECHNOLOGY? |
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| The
decision was made by our publisher in order to accelerate
the development. |
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| WILL
THE FALLEN BE PLAYABLE ON A MAC? |
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| Yes
- absolutely. The Mac version is currently in development
and expected to ship in late December 2000. |
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| HOW
LONG HAS THE GAME BEEN IN DEVELOPMENT?
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| The
game was in development from December 1998 to November
2000 - so about 23 months. |
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WILL IT RUN WITH OPENGL AND/OR D3D? |
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| Absolutely,
the OpenGL and Direct3D support is excellent, as well
as 3dfx/Glide. |
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WILL IT SUPPORT 3D SOUND? |
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| Yes,
the game supports A3D (1 & 2), EAX (1 & 2) , QSound
and DirectSound3D. |
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| WHAT'S
THE MINIMUM SPEC?
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| See
the System Requirements FAQ section |
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| IS
THERE GOING TO BE A DEMO? WHEN?
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| Yes.
We released a demo based on the full retail PC version
on 12/08/00. You can download it here.
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| WHY
DID YOU DECIDE TO DO A STAR TREK GAME? |
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| A
number of us (including the company owners) are Trek fans.
However, most importantly, we saw it as a great vehicle
for a fun 3rd person action adventure. |
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| IS
THE GAME COMPLETE? |
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The
English-language PC version of the game was completed
and sent to manufacturing on 11/13/00. It is presently
available from normal retail outlets in North America
and most of Europe. Localized versions of The Fallen
are also available for Germany, France, Spain and other
countries to be announce by Simon
& Schuster Interactive.
The
English-language Macintosh version of The Fallen was
completed and sent to manufacturing in the USA on 07/23/01.
Localized versions of Macintosh version will also be
made available for Germany, France, Spain and other
countries to be announce by Simon
& Schuster Interactive.
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