ATTENTION: The Boards will be closed permanently on May 28th, 2014. Posting will be disabled on April 28th, 2014. More Info

Crystaline Entity

draeden06

GROUP: Members

POSTS: 1217

Report this Mar. 22 2012, 12:52 pm

I tried playing the scenario when I was a captain with a galxy class ship. 20 ships pounded away at it for three hours and never got it below 30%. Last night I tried it again as a RA with my new ship. The group had been fighting it for 20 hours with the same result. It seems the more you shoot it, the more fragments it makes, you spend all your time fighting the fragments, and you never have a time to shoot the entity. I was just curious if anyone has ever beaten it?

Mitchz95

GROUP: Members

POSTS: 1830

Report this Mar. 22 2012, 3:36 pm

I haven't done it myself, but it's definitely doable. Here's a STOwiki guide: http://www.stowiki.org/Crystalline_Catastrophe


"The future is in the hands of those who explore... And from all the beauty they discover while crossing perpetually receding frontiers, they develop for nature and for humankind an infinite love." - Jacques Yves Cousteau

Matthias Russell

GROUP: Members

POSTS: 7705

Report this Mar. 23 2012, 7:14 am

The Entity battle is a 3 part battle where you have to change strategy once its strength gets down to specified levels.  It takes a certain number of ships of all 3 career tracks amongst a group who has the ability to work together and stick to the plan. 


The guide Mitchz provides is the strategy, but the strategy is useless without the right players.


Because of my lack of reliable team mates, I've never been able to complete it either.


Mitchz95

GROUP: Members

POSTS: 1830

Report this Mar. 23 2012, 3:32 pm

Quote: /view_profile/ @

>

>Honestly, i have never played Star Trek Online... Try watching "Silicon Avatar" TNG

>Dr. Marr then tries a continuous beam instead of the pulsing one. The Entity moves away slightly, as if hurt by the change. Picard orders a return to the intermittent signal, but Dr. Marr has locked out the controls and the graviton pulse begins to make the Entity unstable. The amplitude reaches a critical point and the Entity is completely destroyed in a spectacular explosion.

>


Unfortunately, STO's Crystalline Entity is a different species than the one in TNG. Looks much different, and much more powerful.


"The future is in the hands of those who explore... And from all the beauty they discover while crossing perpetually receding frontiers, they develop for nature and for humankind an infinite love." - Jacques Yves Cousteau

J Kirk In Texas

GROUP: Members

POSTS: 108

Report this Mar. 24 2012, 10:32 am

Yeah, from what I have heared from my fleet. It is like Matthias Russell said, it takes dedicated people who know what they are doing. People who are serous about what the mission is what I have heared that you have to do. Allthough I haven't done it yet. I would love to do it.


Matthias Russell

GROUP: Members

POSTS: 7705

Report this Mar. 24 2012, 5:17 pm

Quote: /view_profile/ @

Honestly, i have never played Star Trek Online... Try watching "Silicon Avatar" TNG

Dr. Marr then tries a continuous beam instead of the pulsing one. The Entity moves away slightly, as if hurt by the change. Picard orders a return to the intermittent signal, but Dr. Marr has locked out the controls and the graviton pulse begins to make the Entity unstable. The amplitude reaches a critical point and the Entity is completely destroyed in a spectacular explosion.



Really!?! You honestly think he can do in the game what they did in the episode? If you haven't played the game, you can't provide help in it. This post is senseless.

J Kirk In Texas

GROUP: Members

POSTS: 108

Report this Mar. 25 2012, 11:19 am

Quote: /view_profile/ @

>

>Honestly, i have never played Star Trek Online... Try watching "Silicon Avatar" TNG

>Dr. Marr then tries a continuous beam instead of the pulsing one. The Entity moves away slightly, as if hurt by the change. Picard orders a return to the intermittent signal, but Dr. Marr has locked out the controls and the graviton pulse begins to make the Entity unstable. The amplitude reaches a critical point and the Entity is completely destroyed in a spectacular explosion.

>


 


I'm not gonna hate on you. But it is true. Sadly the game is not that simple. The game is complacated, and it does take experience to do anything in it.


Mitchz95

GROUP: Members

POSTS: 1830

Report this Mar. 31 2012, 7:44 pm

Just found this on YouTube. Apparently a team managed to kill the Entity in five minutes.


http://www.youtube.com/watch?v=EKzfo6MNnjU&feature=youtu.be


"The future is in the hands of those who explore... And from all the beauty they discover while crossing perpetually receding frontiers, they develop for nature and for humankind an infinite love." - Jacques Yves Cousteau

J Kirk In Texas

GROUP: Members

POSTS: 108

Report this Apr. 01 2012, 12:22 am

Quote: Mitchz95 @ Mar. 31 2012, 7:44 pm

>

>Just found this on YouTube. Apparently a team managed to kill the Entity in five minutes.

>http://www.youtube.com/watch?v=EKzfo6MNnjU&feature=youtu.be

>


 


What? I'm gonna have too ckeck that out!


OneDamnMinuteAdmiral

GROUP: Members

POSTS: 1401

Report this Apr. 23 2012, 10:13 pm

I've tried it twice and it is just a big waste of time. Noone wanted to do it right, they should get rid of that mission.


Are you sure it isn't time for a colorful metaphor?

Mitchz95

GROUP: Members

POSTS: 1830

Report this Apr. 24 2012, 9:29 am

Well, it's a nice endgame challenge. And a very popular one.


I doubt you can beat it with a pick-up-group...you need to have a team ready beforehand, so you can discuss strategy.


"The future is in the hands of those who explore... And from all the beauty they discover while crossing perpetually receding frontiers, they develop for nature and for humankind an infinite love." - Jacques Yves Cousteau

J Kirk In Texas

GROUP: Members

POSTS: 108

Report this Apr. 25 2012, 8:31 am

Quote: Mitchz95 @ Apr. 24 2012, 9:29 am

>

>Well, it's a nice endgame challenge. And a very popular one.

>I doubt you can beat it with a pick-up-group...you need to have a team ready beforehand, so you can discuss strategy.

>


 


Also it could be best if you have a system were you can talk to eachother while playing the game. That way you can cordanate.


Recently logged in

Users browsing this forum: JOYOFVGR

Forum Permissions

You cannot post new topics in this forum

You cannot reply to topics in this forum

You cannot delete posts in this forum