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The STO Help Thread

FleetAdmiral_BamBam

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Report this Apr. 05 2012, 7:24 pm

Quote: Mitchz95 @ Apr. 05 2012, 4:31 pm

Quote: FleetAdmiral_BamBam @ Apr. 05 2012, 12:55 pm

>

>

>Okay - one of my tasks is for the "System Iota Scorpii X-X Xi Patrol"

>Does anyone know where this is?  I've tried the Iota Pavonis block, but didn't see it in the system list.  I've tried looking at the STO forums and the STO wiki, but I don't see the location listed.

>

Sounds like one of the Exploration Cluster mini-missions - the system name is randomly generated but usually sounds something like that. You probably started it, then left the system before completing it.

I don't think it's posibble to resume the mission unless you can find the exact spot that system was located in the Exploration Cluster (and even that might not work). Just drop it.

Yea, I thought about that, but those are listed under the exploration cluster.  I don't think it hurts to keep it in my list, so if I run across it again...


FleetAdmiral_BamBam

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Report this Apr. 11 2012, 12:58 pm

I'm playing around with the Duty Officers...  Does it make sense to activate them for space/ground?


If so, why?


Mitchz95

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Report this Apr. 11 2012, 7:06 pm

Quote: FleetAdmiral_BamBam @ Apr. 11 2012, 12:58 pm

>

>I'm playing around with the Duty Officers...  Does it make sense to activate them for space/ground?

>If so, why?

>


They can be useful for decreasing the recharge on certain abilities, buffing an ability, etc. You can only have five active for ground and space each, but I do recommend it.


The majority of Doffing is with Shipboard and Sector assignments. They reward Dilithium Ore, skill points, and other useful things like Data Samples for crafting.


"The future is in the hands of those who explore... And from all the beauty they discover while crossing perpetually receding frontiers, they develop for nature and for humankind an infinite love." - Jacques Yves Cousteau

FleetAdmiral_BamBam

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Report this Apr. 12 2012, 2:05 pm

Quote: Mitchz95 @ Apr. 11 2012, 7:06 pm

Quote: FleetAdmiral_BamBam @ Apr. 11 2012, 12:58 pm

>

>

>I'm playing around with the Duty Officers...  Does it make sense to activate them for space/ground?

>If so, why?

>

They can be useful for decreasing the recharge on certain abilities, buffing an ability, etc. You can only have five active for ground and space each, but I do recommend it.

The majority of Doffing is with Shipboard and Sector assignments. They reward Dilithium Ore, skill points, and other useful things like Data Samples for crafting.

Yes, I can see that I can assign them to active ground/space duties, but I just don't see what they're doing.  It's not like they're on the bridge or on the ground with me...


Mitchz95

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Report this Apr. 12 2012, 8:32 pm

No, they just automatically contribute to whatever system they buff. You don't have to click anything to trigger it.


"The future is in the hands of those who explore... And from all the beauty they discover while crossing perpetually receding frontiers, they develop for nature and for humankind an infinite love." - Jacques Yves Cousteau

FleetAdmiral_BamBam

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Report this Apr. 15 2012, 10:16 pm

Quote: Mitchz95 @ Apr. 12 2012, 8:32 pm

>

>No, they just automatically contribute to whatever system they buff. You don't have to click anything to trigger it.

>
Guess I just don't see it.  It would be nice if they went on away missions.


Mitchz95

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POSTS: 1830

Report this Apr. 16 2012, 8:32 am

Actually, some will beam down Medics or even Security Teams to help you out during ground combat. You can't trigger it, but there's a chance it will happen when using certain abilities.


"The future is in the hands of those who explore... And from all the beauty they discover while crossing perpetually receding frontiers, they develop for nature and for humankind an infinite love." - Jacques Yves Cousteau

michael.estes

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Report this Apr. 19 2012, 10:03 am

How big do you think the Enterprise-F is? I have been dying to know.

Mitchz95

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Report this Apr. 19 2012, 10:12 am

It's never been specifically adressed, but it's supposedly larger than any Starfleet ship before it. It looks huge in-game.


"The future is in the hands of those who explore... And from all the beauty they discover while crossing perpetually receding frontiers, they develop for nature and for humankind an infinite love." - Jacques Yves Cousteau

michael.estes

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Report this Apr. 19 2012, 10:17 am

It certainly does. I think it might be 850 to 1100 meters in length. 

randy kerr

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Report this Apr. 20 2012, 3:43 pm

please check with www.gamefaqs.com they may know.


i love all star trek shows and movies.

J Kirk In Texas

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Report this Apr. 20 2012, 7:37 pm

Ok I'm an eng and I just got to vice admiral and I realized that I have no orbital strike or miracle worker. How do you get those powers? Or is my guy just 100% gliched? Thanks for any help. 


Mitchz95

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Report this Apr. 20 2012, 7:48 pm

Hmm...I got both when they were due.


Have you looked through all your abilities? There's a menu that you can open up with a small button on the right side of your toolbar. Drag whatever abilities you want into toolbar slots. (you may need to unlock the toolbar to be able to drag things around)


"The future is in the hands of those who explore... And from all the beauty they discover while crossing perpetually receding frontiers, they develop for nature and for humankind an infinite love." - Jacques Yves Cousteau

FleetAdmiral_BamBam

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Report this Apr. 20 2012, 8:38 pm

Quote: Mitchz95 @ Apr. 20 2012, 7:48 pm

>

>Hmm...I got both when they were due.

>Have you looked through all your abilities? There's a menu that you can open up with a small button on the right side of your toolbar. Drag whatever abilities you want into toolbar slots. (you may need to unlock the toolbar to be able to drag things around)

>
Exactly right.  Each time I got promoted or add new devices/weapons or a new ship, I spend time looking at them and putting them on my toolbar in the correct position.


I think to pull up your abilities, you can just hit your 'P' key.


J Kirk In Texas

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POSTS: 108

Report this Apr. 20 2012, 9:19 pm

Quote: FleetAdmiral_BamBam @ Apr. 20 2012, 8:38 pm

Quote: Mitchz95 @ Apr. 20 2012, 7:48 pm

>

>

>Hmm...I got both when they were due.

>Have you looked through all your abilities? There's a menu that you can open up with a small button on the right side of your toolbar. Drag whatever abilities you want into toolbar slots. (you may need to unlock the toolbar to be able to drag things around)

>
Exactly right.  Each time I got promoted or add new devices/weapons or a new ship, I spend time looking at them and putting them on my toolbar in the correct position.

I think to pull up your abilities, you can just hit your 'P' key.


 


Yeah I'll check that again but I am sure I've checked that but they are not there. Thanks


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