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Star Trek Armada

Bebop12345

GROUP: Members

POSTS: 3

Report this Nov. 17 2010, 9:45 am

I have the first Star Trek Armada game. My problem is the I cannot save multiplayer games for some reason. I know you need to beat the game to save multiplayer games. I have uninstalled and reinstalled the game several times and even after beating the game again I still am not allowed to save multiplayer games. It just gives me the option to surrender. Ironically, I am allowed to save the game when i'm playing the campains. Does anyone know what is wrong?

gothicsanctum

GROUP: Members

POSTS: 11

Report this Nov. 21 2010, 7:14 am

You can save in Multiplayer?
learn something new every day.

Bebop12345

GROUP: Members

POSTS: 3

Report this Nov. 21 2010, 2:49 pm

When you play by yourself not online

Invader_Wishfire

GROUP: Members

POSTS: 27518

Report this Nov. 24 2010, 1:44 am

He's talking about Instant Action. It's available under the Multiplayer, but you choose which race(s) the map contains and who is whose ally.

Unfortunately, I don't know the answer.

 photo spok_zps253ab564.gif

Galaxy-class

GROUP: Members

POSTS: 11

Report this Feb. 04 2011, 8:20 am

I been able to save it, but I don't know the parameters on how.

TimeImp

GROUP: Members

POSTS: 10

Report this Feb. 22 2011, 2:03 pm


You need to make sure you are running ST:A v1.2 (by going here: http://armada2.filefront.com/file/Star_Trek_Armada_12_Patch;34267). After this, you can save INSTANT ACTION games. You CANNOT save TCP/IP, IPX or WONnet games (owing to their online-realtime nature). 


------------------------


RELEASE NOTES for ST:A 1.2 PATCH:


1) Pathing Improved  Ships will have less trouble moving in groups or navigating in areas with lots of objects. 

2) Rally Point Improved  Ships will not try to occupy the same location when they exit the shipyards. 

3) Strategic AI in Instant Action and Multiplayer has been given better handicaps on medium and hard difficulty. Including sped up build time and reduced cost. 

4) In Instant Action/Multiplayer games the AI will now cloak ships if it can; more often on medium, and most of the time on hard. 

5) The Chain Reaction Pulsar weapon has been modified so that it will not be able to hit cloaked ships and has been balanced to be less powerful. 

6) In standard Multiplayer games each team will begin with a starbase, 2 construction ships, and a scout vessel. 

7) Implemented Instant Action save functionality. 

8) Improved game stability with issues related to [ESC] key being depressed. 

9) Fixed several weapons related crashes. 

10) Fixed crash related to Corbromite Reflector and saved games. If the Corbromite Reflector was active prior to saving the game it could cause a crash on loading of the saved gam


 


If you do want to be able to verse other people, one service that I use is GameRanger. It's free and it works.


If you are running version 1.2, and still cannot save, I suggest a reinstall of Armada. Otherwise, that's how I save the 'multiplayer' (IA) games.


-timeimp


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