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UFOP: StarBase 118 RPG

MilesUnum

GROUP: Members

POSTS: 344

Report this Apr. 06 2012, 4:16 am

 



Real Planets Stranger Than Fiction - Part 1



By Tracey Townson





There is nothing like a planet made of ice that could send the chills through your spine, unless of course, you are an Andorian. So just imagine, a planet completely covered in ice and you can imagine Gliese 436 b. However, this star is so close to its sun, the surface temperature is a consistent 800 degrees Fahrenheit.



You are probably now understandably confused. Everyone knows there’s no way that ice, let alone liquid water, can exist at more than four times its boiling temperature. But Gliese 436 b has the remarkable ability to defy everything you know about the predictability of matter. The gravity on the planet is so powerful that it compresses all of the water vapor in the atmosphere and pushes it together into a solid, forming a thick layer over the entire planet of what scientists call “ice ten.”



So the result is kind of like the ice we have here on Earth, except it would do absolutely nothing for a warm soda, and holding a hunk of it in your hand would require you to get a new hand.



Check out the entire article with images at http://www.starbase118.net/blog/2012/02/24/real-planets-stranger-than-science-fiction-part-1/.


MilesUnum

GROUP: Members

POSTS: 344

Report this Apr. 07 2012, 4:14 am

 



FNN Special Report: Energy Wave Triggers Cascade Failures Throughout Trinity/Serellian Sectors



By Kalianna Nicholotti





StarBase 118, Trinity Sector (Stardate 238902.21) – This afternoon, at 1608 hours, Starbase 118 and the surrounding area was hit with an energy wave that was able to take advantage of a manufacturing fault in sub-processors across both the station and ships that operate within this sector of space. The Starbase remains on emergency power tonight as engineering and science crews work around the clock to try to find out not only how the fault was perpetuated, but how it can be fixed before a deadly wave of metallic projectiles – essentially large bullets – reach the station in less than five days.



With defensive systems down on the station as well as its Defense Fleet, time is of the essence. Engineering reports that they are working on implementing a temporary fix that will make use of functioning replicators and less needed systems that contain unaffected sub processors. A representative has told FNN that the process is already underway and should gain enough steam to allow basic systems restoration in the next two or three days.



Meanwhile, Commander Nicholotti has contacted the leaders of the Thracian Alliance, a newly formed alliance of planets near the Thracian system, to request assistance. Both ships as well as supplies are headed to Starbase 118, however, reports of how many and exactly what they might be bringing cannot be confirmed.



Likewise, scattered reports of attacks on outlying colonies and systems in the sector have also come in, but we have been unable to confirm them at this time. Updates will follow as more information is made available.



Contact:
Commander Alexander Jayson Cregg
Press Secretary
Starbase 118



The Star Trek adventure continues at http://www.starbase118.net/.

MilesUnum

GROUP: Members

POSTS: 344

Report this Apr. 08 2012, 5:43 pm

 


Getting the Best Out of Your Sims – Part 5


By Evanna Blackwood


 


In the final segment of Lieutenant JG Blackwood’s Guide to Better Simming, she takes us to a few locations where you can find help if you need it. One of the things that makes Starbase 118 such a wonderful place to sim is the fact that we do have resources and long time members who are always willing to go out of their way to help where it is needed. Whether it is a graphic for your character, or a simple answer to your questions, it is a good idea to know where to go when you need help.


Lieutenant JG Blackwood has compiled multiple locations that provide various answers to almost any question you could possibly come up with. Take a look and keep this list handy so you know you are never alone in character, or out.



5) Where to find more help


Learn by example. Read the Top Sim entries critically and see what it is the others are doing that makes their writing good enough to get nominated. When you read something you enjoy think a moment about what you like about it… good descriptions? humor? respectable technobabble? Think about how you can use this (technique) to improve your own sims.


Have a look at the writers workshop – click in to any of the news articles that seem interesting to get the link to the main feature. There are articles on character development, where to find good, free writing resources and much more.


There are guild forums where you can discuss the joys, challenges of writing for specific things and share ideas – and socialise!


# Guild of Readers – telepathic/empathic characters.
# Lambda Alliance – LGBT characters.
# Guild of Vulcans – Vulcans


You can also get specific help/ideas and inspiration for simming your duty post from various places too!


Duty Post Forums – Meet other people who have the same duty post, share ideas and have some laughs.


Academy Resources – Find out what your duty post responsibilities are, what equipment you can expect to be working with, simming tips and ideas and notable characters.


Duty Post Responsibilities – Links to specific pages for each duty post. For refresher purposes remember there is the Cadet Section of the main website, with drop-down menus leading to a lot of tutorials.


Finally, if all else fails Poke the seniors. (aka department chief/first officer/captain etc.) they are always happy to help where they can.


The Star Trek adventure continues at http://www.starbase118.net/.


 

MilesUnum

GROUP: Members

POSTS: 344

Report this Apr. 09 2012, 6:13 pm

 


Strange Species: Skylenna Blake, a Brekkian/Betazoid Hybrid


By Aron Kells


 


Most rosters in the StarBase 118 fleet are filled with members of well-known species – humans, Vulcans, Betazoids, Klingons, Trills. Spiced throughout are the uncommon species, and this series hopes to investigate those unique characters and the writers who decided to explore the strange new worlds of Trek.


from the USS Mercury, Skyleena Blake, a Brekkian/Betazoid hybrid


For many writers, the attraction of a particular primary is in the challenge of writing that character. For Sky Blake, her writer wanted “a character that had a ‘cool’ advantage, but have a very annoying, and very hard to cope with, disadvantage.” However, Sky Blake’s creation was not solely informed by her species. “I wanted her to be the bad person with an attitude among a whole heap of good people, regardless of her species. And that is what she is. The only problem I had was that, at the time, there was no reason behind it.” The decision to make Sky at least part Betazoid seemed obvious: “I knew I wanted a Betazoid hybrid that was unable to control her telepathy as soon as I got the personality down for her.” But there are plenty of Betazoids in Starfleet and the culture has been explored in-depth; why choose a Brekkian half? “I thought of giving her the history of what no child should have to experience.”


The Brekkians appeared only in the first-season Next Generation episode “Symbiosis,” in which the Brekkians supplied the drug felicium to the Ornarans. They were never explored beyond this single dimension, and so if Sky Blake was to be Brekkian, her writer had her work cut out for her. “There isn’t any information about how [the Brekkians'] government works, wasn’t anything on their religion or their culture, and there is nothing about how they progressed after 2364.” Yet many writers who choose to write for uncommon species choose completely unexplored species and develop them as they see fit — and in Sky’s case, the combination makes for an even more intriguing character. “Because Sky’s half Betazoid, she has little control over her electric ‘charge’ – when she gets extremely angry, the charge builds up and she has to calm down in order to not let it lose unintentionally. But because she’s half Brekkian, she can’t control her telepathy – she can hear almost a whole ship that’s the size of the Ronin if she was on the middle deck.”


Often the little details bring a character to completeness, and for an uncommon species without established quirks, those that the writer provides can make the character truly believable. “There’s a few quirks that Sky displays from Brekka; females on Brekka are unusually stern and have somewhat of an attitude, which is just like Sky, although, now that she’s pregnant, the attitude is fading a heap (much to everyone on the Mercury‘s surprise, she went to work on the Bridge, and had a friendly conversation with Captain Tallis – which is apparently rare . . . hehe). Brekkians rub their nose against another (because the nose is apparently the most unsexual feature, so they use it in a nurturing manner). Much to a few of her boyfriends’ confusion, she does this a lot. Another one that she shows is the lack of body heat – Brekka is an extremely warm planet. It barely rains, hails, storms or get cold – and her quarters are at least ten degrees hotter than everyone elses’ because of this.”


For more on Sky Blake, you can visit her wiki page; and for more on the Brekkians, please read more about them on our wiki!


 

MilesUnum

GROUP: Members

POSTS: 344

Report this Apr. 11 2012, 6:14 am

 


So, What’s Next for Us?


By Viktor Lanius


 


Here it is folks, hot off the press! The 2012 State of the Federation Address has arrived, and the word is, well… good! The address features a few key points regarding some of the previous years’ goals, and how the Executive Council not only met those goals, but exceeded them. You can almost feel the elation as Fleet Admiral Wolf makes the one surmmizing statement: “This year, it simply feels like a fact of life: this community will sustain”. This seems to be a pretty powerful anecdote, as the world of Starbase 118 has reached a once dreamlike state. The Council, and every member of the community has worked hard to make the our group a force to be reckoned with in the way of PBEM roleplaying. But what does the Address state about this coming year? It’s simple: watch out universe.


Last year, the fleet had it’s challenges to overcome and in some respects, there was a lot of work to be done. The Address not only shows what progress has been made, but it reinforces the fact that the changes made are working in a very powerful way. As shown by the average Ensign Per Ship count, involvement by new members has increased dramtically showing the strength of the training department and its many dedicated officers. This in itself embodies all that the Admiral quoted earlier. New blood to add to the ranks, new creativity and dedication, is what makes it all come together. The goal from last year involving placement of recruits was blown away by as much as 26%, far more than the Council had anticipated. Results like this are clear and concise; everything is running as it should.


So what’s next for the community? Keeping the well-oiled machine… well… well-oiled, doesn’t seem to be the main focus. It’s moving above and beyond current standards that appears to be next on the agenda. With a fully staffed Executive council, goals from each department, and new visions of where the Starbase should be headed, this year should be a rather exciting one indeed. Membership will flourish, new ships will be launched. More space will be charted, and many a first contact will be made with untold new species of alien. Captains and Ensigns alike will surely have their work cut out for them in this shining and ever-growing community as we venture in the 2012 simming season.


The Star Trek adventure continues at http://www.starbase118.net/.


 

MilesUnum

GROUP: Members

POSTS: 344

Report this Apr. 15 2012, 6:31 pm

 


USS Tiger-A Plot Summary


 


The USS Tiger-A crew’s team building mission to Camelot on the holodeck was cut short by the appearance of a strange new lifeform near the neutron star Eratis. The entity appeared to be feeding off the stars energy which had the potential to cause the stars collapse.


The situation was complicated by the appearance of Eratis, the queen of the Erati who live within the star. Eratis made contact with Captain Riley’s mind and the situation continued to deteriorate as Romulan warbirds entered the system demanding the right to kill the creature they believed caused the explosion of Hobus.

The Romulan Commander however, following his own agenda, sent an operative to the Tiger to sabotage the ship and torture the crew. The Romulan spy led security on a wild goose chase through the ship to the holodeck, where half the crew were forced to participate in gladiator style games. Meanwhile, the unknown entity has continued to feed off energy from Eratis causing a crisis for the entire sector.


The Star Trek adventure continues at http://www.starbase118.net/.


 

MilesUnum

GROUP: Members

POSTS: 344

Report this Apr. 16 2012, 6:03 am

 


Mission to Mars: Beating Menu Fatigue


By Kalianna Nicholotti


 


Did you know that menu fatigue presents a real problem for long term spaceflight?  Throughout the years since man first traveled into space, food and mealtimes have been one of the things that scientists have focused on. Humans need to eat, so from the toothpaste tubes of the early days of the Space Race to modern, chef-cooked, dehydrated meals, the food taken into space has always been important. Now, as we look towards the future, and a possible mission to Mars, we find that food has once again become the center of focus.


According to the University of Hawaii, a mission to the red planet will face a few food related problems. Most importantly, astronauts on the International Space Station have reported suffering from ‘Menu Fatigue’. When foods, even those that a person normally enjoys, lose their appeal, people stop eating enough to sustain themselves. The result can be loss of bone and muscle mass, which in space, can be a deadly combination. Beyond this, food that might be typical on a Space Shuttle mission or a trip to the ISS isn’t likely to last the three-five years that a Martian surface mission might take. Over time, foods packaged for space lose their taste and their nutritional value, so an alternative needs to be found.


To combat such problems on a long term mission to Mars, Cornell University, in cooperation with the University of Hawaii and NASA have devised a simulated, four month mission to test different methods of food preparation as well as foods themselves to see what the best approach to feeding our astronauts on the surface of Mars might be. Because there is gravity on the surface, it is thought that preparation by the astronauts might be the best way to avoid problems with menu fatigue and lost nutritional value. Since such preparation would take time and effort by the crew, it is important to ensure the trade offs are worth it.


The test, which will accept six prime ‘astronauts’ and two backups, will be conducted on the big island of Hawaii. Participants will test, in an entirely realistic and simulated Martian environment – including using delayed communications as the only contact with the outside world and having to suit up to go outside the habitat – whether it is more efficient in the long run for such astronauts to eat ready-made products or meals prepared from shelf stable products instead. The answer could shed some light on what might be the best way to approach this new idea that maybe, someday soon, we could send a team to Mars.


Want to apply? The requirements aren’t that unlike those that would be required of someone who wanted to be an astronaut for NASA, and about 200 people who meet all of the criteria are expected to apply, but applications are open to anyone. You can apply too! Just visit the project’s website: Apply now for the Cornell/University of Hawaii Space Exploration Analogue and Simulation (HI-SEAS).


The Star Trek adventure continues at http://www.starbase118.net/.

MilesUnum

GROUP: Members

POSTS: 344

Report this Apr. 17 2012, 5:58 am

 


Strange New Worlds: Back to Gliese 581c


By LiamFrost


 


The writers and producers of Star Trek gave us fantastic views of worlds we could only imagine. But, as our observational technology improves,science is discovering that some of the planets in our galaxy are even stranger than that.  On the list of planets that have the potential to support life, Gliese 581c is near the top. It is in the orbital “sweet spot” of it’s star, meaning it’s close enough not to be a frozen waste, but far enough not to become a giant ball of flaming terror. But before you get too excited, there are two things you need to know.


First,  Gliese 581c orbits a red giant, which means that if you were to stand on it’s surface, the sky would be crimson as far as the eye could see. This would not only affect you but would also, and likely already has,  affected the plants as well. According to NASA predictions, any plant life on Gliese 581c would have to adapt to absorb light on the infra-red spectrum. This would have the side effect of making every leaf on every plant pitch black.


The second issue to contend with for anyone living there would be perpetual twilight. Gliese 581c is tidally locked to it’s star, meaning the star’s gravity is so strong, Gliese 581c no longer rotates. This would leave the sunward side in constant scorching heat, and the dark side nearly frozen. And living in the midzone would leave you contending with hurricane force winds blowing from the light to dark sides, and torrential rains, since no rotations means no seasons.


But despite the seemingly obvious problems, NASA has already fired a welcome message in the planet’s direction. If there is anyone around to hear the message, they’ll get it sometime in 2029.


The Star Trek adventure continues at http://www.starbase118.net/.

MilesUnum

GROUP: Members

POSTS: 344

Report this Apr. 18 2012, 6:12 am

 


Hurting Those We Love the Most


By Kalianna Nicholotti


 


Ever get the feeling that your character has grown more than you originally planned. Have they picked up some kind of personality quirk that you didn’t intentionally create? While we might be in control of our characters ultimately, good writers often lead their characters down a path that may result in hurt and pain, as well as something completely unexpected; growth, depth, and personality. After all, it is only by falling down that we learn and grown. Our characters are no different.


 



Still, hurting our characters or putting them in a position where they might get hurt can be very difficult to the writer, who ultimately loves their character. We spend countless hours building and designing our characters, so why would we want to hurt them? The answer is simple; no one, realistically, has a perfect life. It is only by the trials and tribulations of our lives that we are given definition and strength. Why should the fragments of our mind, our characters, be devoid of the same thing? Should we not strive to make their lives as realistic as possible, even if it means bringing them pain?


 


Again, the answer is simple; a resounding yes.


 


Author and business owner James Chartrand explores this topic more in depth on her blog, Men with Pens, where she dedicates an entire post to pointing out why you NEED to hurt your characters in fiction writing. She stresses the need to not only hurt your characters, but the need to follow them to the depths of the hurt and back again. It might be difficult to do, but the result is well worth the nail biting, edge-of-your-seat, suspense, even if you don’t know for sure if your character will actually make it out alive in the end.


 


The Star Trek adventure continues at http://www.starbase118.net/.

MilesUnum

GROUP: Members

POSTS: 344

Report this Apr. 19 2012, 6:32 am

 


Fleet Deployment Report: Starbase 118 Ops


By Andrus Jaxx


 


Ship/Facility: Starbase 118
Location: Trinity Sector
Stardate: 238903.06


 


When Captain Andrus Jaxx receives orders from Starfleet Command recalling him and several other members of the Senior Staff to Utopia Planetia, the crew of Starbase 118 Operations face a major transition. After scrambling to fill positions and giving several promotions, Jaxx officially turns over command of the Starbase to Commander Kalianna Nicholotti on 238902.04, who, in turn, takes LtCmdr. Kevin Breeman as her First Officer.


 


Only hours after Jaxx’s departure, the Trinity Sector is stricken by a massive wave of energy sent from an unknown source. This wave is tuned to a frequency that takes advantage of a manufacturing level vulnerability in the sub-processors in almost all ships in the area, rendering nearly every ship in the sector blind and defenseless. Luckily, Science Officer Ensign Harold Foster discovered the weakness, later determined to be sabotage, while the crew had been enjoying leave on Echevar. Having made the discovery, the science team came up with a patch,  allowing the Victory to retain functionality in most systems after hit by the wave.


 


Because of this functionality, they soon discovered a sensor ghost; a massive cloud of metallic projectiles was on a collision course with the station and was due to arrive in under a week. Filled with questions and working to adapt to new positions, the Senior staff prepare for what would be the hardest week of their lives. If they are unable to find a solution, it will be their last.


 


The Star Trek adventure continues at http://www.starbase118.net/.

MilesUnum

GROUP: Members

POSTS: 344

Report this Apr. 20 2012, 8:28 am

 


Duronis II Plot Summary


 


The crew of the Duronis II Embassy/USS Thunder, NCC-70605 continued their mission to assist the Laudeans and the Zalinians regarding the unauthorized cloning of the two races by the Zalkonians who intended to use the five teenage Laudean/Zalinian hybrids for weapons and propulsion experiments.


Forced to board the Zalkonian vessel, Betesh, the crew of the Thunder rescued the last three of the hybrids, bringing all five aboard the Thunder. During a meeting between the hybrids, crew members of the Thunder, the Zalinian king, and a Laudean Fielding expert, Professor Antero Jarvi, one of the hybrids, Chazon, was murdered by Jarvi who feared the hybrids’ combined abilities of Fielding and telekinesis.

Three of the hybrids went with the Zalinian king to Lavon, and the fourth hybrid, Dezon, decided to stay with the woman he knew as his mother, a Zalkonian named Elnor Jell, who requested and was granted asylum by the Federation.


Returning to the Embassy on Duronis II, Jell and Dezon were given quarters at the Embassy, and Jell offered her knowledge and services as an engineer to the Federation. Her request was taken under advisement by Fleet Captain Toni Turner.


At the conclusion of their mission, the crew of the Embassy/Thunder began shore leave on Duronis II, and many members of the crew participated in a beach party following a promotion ceremony. After enjoying volleyball matches, food, and a bonfire, the crew went about their individual shore leave plans.


 


 


The Star Trek adventure continues at http://www.starbase118.net/.

randy kerr

GROUP: Members

POSTS: 425

Report this Apr. 20 2012, 3:48 pm

awesome story that you got there.


i love all star trek shows and movies.

MilesUnum

GROUP: Members

POSTS: 344

Report this Apr. 21 2012, 4:33 am

 


Strange Species: S’Acul Aveunalliv, a Caitian


By Aron Kells


 


Most rosters in the StarBase 118 fleet are filled with members of well-known species – humans, Vulcans, Betazoids, Klingons, Trills. Spiced throughout are the uncommon species, and this series hopes to investigate those unique characters and the writers who decided to explore the strange new worlds of Trek.


from the USS Avandar, S’Acul Aeunalliv, a Caitian


As many forum frequenters know, S’Acul’s writer goes by “Ensign FluffyPants” there, indicating an ease with the role of the character. Yet the decision to write a Caitian was completely random and based upon the desire to write for a character that would be more challenging than a “safe” human. “I went to the ILI and started scrolling down through the names until I saw the word ‘Caitian.’ I had very limited exposure to the species, not much outside of a few novels and the animated series, but I thought it could be an interesting challenge to take on that race in particular.”


Once the gestational S’Acul was definitely Caitian, however, the rest of the character came easily, and is perhaps strongest because he is built upon contradictions to what little information does exist. “I have made some choices that very much fit in with the typical Caitian line of thinking; yet I have also made choices that go against what a typical Caitian would do as well. For example, Caitians are known to be pacifistic, and S’Acul typically abhors violence – however, when he is in danger, all bets are off. We did a sim, a hand-to-hand combat evaluation. He treated it more like a hunt than a battle – and it ended up being quite brutal. I’m certain most Caitians would have been appalled by how he did – needless to say he passed with flying colors.”


Writing for uncommon species can often inspire creativity when those writers recognize that certain crutches of phrase are not available to them; for example, “making [S'Acul] expressive has definitely been the most interesting part – see, he can’t smile like a normal person because of his facial structure, or at least not as visibly. His jaw is designed a little bit differently, too, and because of all the fur on his face you couldn’t tell if he is blushing or angry or whatever.” Where a human or a Trill character might be able to specify embarrassment based upon a blush, that option is not available here. “To get around that, I have made his ears, his whiskers, and his tail work for me in that regard. When he’s sad, or upset, or angry his ears will flatten out. His whiskers will also shift depending on his mood. His tail has been the most fun thing to play with – usually its just swinging side to side, but its sort of become a new arm for him. He holds a mug full of raktajino in it to free both of his paws for working, he can use it to play peek-a-boo with a small child while talking with someone else, or he can play tricks on someone by tapping their shoulder with his tail while looking them straight in the face.”


For more on S’Acul Aveunalliv, you can visit his wiki page; and for more about the Caitians, please read more about them on our wiki!

MilesUnum

GROUP: Members

POSTS: 344

Report this Apr. 22 2012, 3:28 am

 


Executive Council: The Ensign’s Guide to Management


By Viktor Lanius


 


Throughout the various stages of life we learn that every good system has exactly that, a system. Without a skeleton, our community would be a proverbial skin-pile. The Executive Council, comprised of five active members of the community, serves as that skeleton, handling many of the issues that arise in the OOC world.


They see to it that the day-to-day operations are carried out, and that business as usual is allowed to continue. Who are the ones responsible for this massive undertaking, and what sorts of things do they do? In what ways do the EC plan to shape the future of our community? All of these questions and more will be answered in this comprehensive guide for Ensigns to the Executive Council.


The Executive Council is comprised of five members; four members of the council are allowed to vote on whatever issues or topics that are being discussed, and are generally Flag Officers (Admirals, Fleet Captains or Commodores). The fifth member, or Captain-at-Large, is an appointed, non-voting member of the council who is exactly what their title depicts… at least a Captain. They may listen and discuss most anything the council does, however they aren’t typically allowed to vote. The only instance where the Captain at Large may find themselves voting on any one particular issue is when the main body is unable to come to a consensus, and a tie-breaker vote must take place. The current membership includes FltAdml Tristan Wolf (Magistrate), FltCapt Idril Mar (Senior Member), FltCapt Sidney Riley (Junior Member), FltCapt Toni Turner (Junior Member), and Captain-at-Large Captain Della Vetri. All of their information can be found by name in the Forums, on the Wiki, or at the link below.


One of the primary functions of the EC is the planning and implementation of nearly every aspect of the daily function in the community. This includes anything ranging from the comissioning of new vessels and space stations, administration of discipline for Flag Officer and Captains (yes, believe it or not, they too can be disciplined!) and probably one of the most important aspects, the creation of committees and their chairpersons to effectively facilitate the needs of an ever-growing populace. Headed by Fleet Admiral Tristan Wolf (t.wolf@starbase118.net

), and followed by three other voting members and a Captain at Large, the council is finally fully staffed and can work more efficiently than ever. Now, what does that mean for the average ensign like you?


Well that means for one, when you have questions, the chances of that question being answered efficiently and promptly are much greater. Secondly, that means that there is more time and mindpower to decide the direction of the community. Direction is one of the greatest aspects of management, in essence, not just having activity within the group, but having activity that is actually going to have unique impacts on the world of tomorrow. This leads me to one of the more inclusive documents that any ensign should read: The State of the Federation Address.


If you haven’t read the 2012 Address, I would highly recommend it. Most of the points in the address just go to show you what a fully staffed council is capable of, and what potential they have for illustrating the future. One thing is for certain: there are definitely some fine events to be a part of for this simming season. The Executive Council has developed their goals and have set the standard to be not just keeping the machine going, but to go above and beyond, always reaching for an indefinite pinnacle. To this writer, that seems to be a healthy goal for the community, one that will ensure a sort of continuity for years to come. The EC has worked hard to get us where we are today, and they show no signs of slowing down.


The Star Trek adventure continues at http://www.starbase118.net/.

MilesUnum

GROUP: Members

POSTS: 344

Report this Apr. 23 2012, 6:08 am

 


Apollo Plot Summary


 


Once the ship was underway, Captain Andrus Jaxx revealed to the crew the nature of their mission. Over the course of several weeks, Starfleet Command has lost contact with three vessels that were attempting to chart the Typhon Expanse. Little is currently known about the Expanse, other than it contains a number of previously unknown, and potentially dangerous anomalies. The Apollo’s mission is to locate and, if possible, recover the crews of the three missing vessels. If recovery should fail, they are to attempt to determine what caused the loss of the ships.


 


While on route to the Expanse, the crew picked up a distress call from a merchant ship belonging to a race known as the Altorans. The freighter was discovered several light-years from normal shipping routes, and the crew has gone out of their way to disguise their distress call and cargo.


 


An away team, led By LtCmdr Liam Frost is preparing to beam aboard to assist with repairs and, if possible, find out what the Altorans are trying to hide.


 


The Star Trek adventure continues at http://www.starbase118.net/.

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