Starbasecommander GROUP: Members POSTS: 1892 |
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Apr. 20 2008, 4:50 pm
I'm coming to realize that a lot of good, truefire simms that have been going for months and years now are starting to.......i don't know how to phrase it. It's as though a balloon's been let down. They're not dead, but there's only the ocassional post. Or if not, posting isn't half as frequent as it used to be. I'm not trying to insult anyone here, and please take issue with me if you disagree, but i personally think that some good examples are the Intrepid, the Independance, the Valourous, etc. Of course, new simms are springing up across the board, as they allways were - but sorry guys, these are the same old simms that close down half way through their first missions. They're not much help to the situation. I think that we'll come out of this 'slow' period eventually - none of our simms are completley and utterly dead - they're just like an empty bar, or a depressingly barren ghost town. It's almost impossible for me to have a good, full-on posting session at the moment, just replying to the odd thread, making a little adaption to the administrative side of things, scanning through character development forums for anything new, etc. It's like being on sensor duty and not picking anything up on scans. I'm bored. Is it the same with anyone else? I think we should come up with a way out of it. New simms? And i don't mean trashy little ones currently being discussed in the 'Why?' thread, i mean real, interesting ideas with good story-lines. We could set up a few more of those. There's the option of re-juvinating some older simms that have been unofficially declared dead. The Fifth Year would be fun if we had another go at it........there are some others out there. Or we could just all get off our fat arses and dedicate ourselves to posting more often. Does anyone even know what i'm talking about? Freindly neighbourhood half-breed Romulan: Xon.
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domo_arigato GROUP: Members POSTS: 3060 |
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Apr. 20 2008, 10:03 pm
WEll we've tried invite only ones...those end up dying, for some reason, within a misison or two, or the owners are forced to open them up to the general populace.
We've also tried a league of sorts, comprised of RPGs, and people were supposed to be on each others.
We've tried regular old ones, but they lose interest the fastest...
I mean what else can we do? Create an actual fleet with interesting ships, commanded by a group of old admirals? I honestly am not big on fleets, I'll play on ships within them but not very often (I'm only on 3 that are fleet associated).
You seriously cannot crew a ship by yourself, you'd essentially be writing a longnovel chronicalling(sp) their adventures...What is an experienced RP'er to do? let alone try to command a ship these days?
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AdmiralJoelschooler GROUP: Members POSTS: 2925 |
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Apr. 21 2008, 12:31 am
My ship the Gladius old starbasecommander remembers it when he was on it. It has being around for 1 year and 4 months. We are in a slow period with some users but we have some very frequent users too.
But i have seen some ships that have fleet admiral captains, and captain xos.
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startrekfan5171 GROUP: Members POSTS: 53 |
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Apr. 21 2008, 7:35 am
i think its just that time of year i know i haven't been playing in a Simm for that long but most of the people i've met on the Simm i play on are student's and i'm not 100 percent sure but its that time of the year where theres test's (Exams) and the like also i agree with Shuttle theres no new Star trek about these's days to get people going you know
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Starbasecommander GROUP: Members POSTS: 1892 |
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Apr. 21 2008, 11:39 am
Both excellent points. I'll need to start taking time off to revise quite soon as well.
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AdmiralJoelschooler GROUP: Members POSTS: 2925 |
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Apr. 21 2008, 6:31 pm
I think of posts when i go on hickes and tarnslate them into scifi storys
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CaptJaimieKirk GROUP: Members POSTS: 261 |
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Apr. 21 2008, 6:36 pm
I think some of it is a lack of time for some people. It's hard when you have a full time job and no pc sometimes.
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kirkkid7 GROUP: Members POSTS: 10164 |
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Apr. 21 2008, 6:36 pm
there's a town in alaska called dead horse. 
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css613 GROUP: Members POSTS: 272 |
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Apr. 22 2008, 12:58 am
I think there are a few problems:
1. Everyone wants to be the best- no one wants to be the little Petty Officer who sits in Engineering
2. You have to base your stories over your members- If you don't have a Chief Engineer, your stories won't have one. If you have two Engineers, you'll have mostly Engineering stories. That only works for so long.
3. People post when they can. During the summer you'll get more, during school less, etc. and you can't always run stories like that.
4. Like was mentioned, since there's no more actual ST on TV, so that's a problem.
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Commodore_Dingbat GROUP: Members POSTS: 3191 |
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Apr. 22 2008, 2:41 am
which Lou, my Lou? 
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domo_arigato GROUP: Members POSTS: 3060 |
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Apr. 22 2008, 10:15 am
^ Do you know of any other Lou's? i sure don't... 
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css613 GROUP: Members POSTS: 272 |
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Apr. 22 2008, 11:02 am
Now that I'm thinking about it, I have some more: 5. Who wants to follow orders from someone younger than them? Some of these people are pre-teens, teens (like me), or only-just-left-teenhood, while some people are professionals, married, etc. and that has a small conflict of interest with some people (with the notable exception of nthdrone, who I've worked with, who's very respectable about that). 6. On the same tune as before, sometimes an Admn will start thinking that (s)he really is a Captain/Admiral, etc, and will start dictating the forum, which drives people away. What I think we need is something more than just a forum, something like this:which is more realtime, actually gives you money, points, etc.
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This_Is_Not_A_Test GROUP: Members POSTS: 370 |
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Apr. 22 2008, 4:11 pm
How about this: instead of playing in 15 different games, why not play in one or two and actually focus?
Or this: it's beyond irritating to read four pages of one-sentence conversations between you and one other character, especially when it's being done on multiple threads that don't synch up, timeline-wise.
It's not the game, it's the players.
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css613 GROUP: Members POSTS: 272 |
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Apr. 22 2008, 5:31 pm
Quite true. That's why I have a "summaries" section- so that you don't have to read that type of thing. Another thing we do is co-ordinate through e-mail so instead of having a back and forth of one sentence each, we kind of combine.
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yellowshirt GROUP: Members POSTS: 845 |
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Apr. 22 2008, 6:25 pm
| Quote (css613 @ April 22 2008, 11:02 am) | | 5. Who wants to follow orders from someone younger than them? Some of these people are pre-teens, teens (like me), or only-just-left-teenhood, while some people are professionals, married, etc. and that has a small conflict of interest with some people (with the notable exception of nthdrone, who I've worked with, who's very respectable about that). |
Im pretty sure one of my CO's was about 12. Reasons I think this is because he'd spells every thing wrong, and write everything in one big long sentence. ¿Also he didn't use commas, or periods. But don't even get me started on how stupid our mission was (yes mission the ship only lasted for about six days). Here is an example I made of how he wrote.- ¿"James quickly tied his shoes and then once James shoes were tied James walked over 2 the Chief medical officer, "How are you" James asked as the medical officer stared at James James waited for a response from the man.
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