|
Report this
Nov. 14 2006, 1:57 am
Harr, Hey DedFred I like your idea of scooping up scrap to build yer own ship ¿  . I also think that cannon-wise, this game will be heavily profession oriented; after all; this isnt a simulation. Meaning, all races will have similar professions, and there will be race advantages; the best advantage will be a mixed-race class starship/crew that will be needed to explore the unkown race that lies ahead; so I believe that Star-Trek profession will the core of the cannon. Storywise, it is simple; to boldy go where no one has gone before; mmrpg-land maybe? And, there will always be a rogue or 2 out there within their own race, and there will be race core storylines that I feel will remain true to the main cannon-idea of Star-Trek; prime examples of which are Klingon and Vulcan race growth and rites of passage; harr; they will interfere with, and be a minor deterance in certain tactical situations just when you least expect them to be (!  ; that is roleplay; ie; I am a Vulcan and I have just had a spaz attack and have to leave my station right in the middle of battle). There will be political and tactical ploys, all true to the nature of Star Trek, period; it just may not be as we all would like; let's just grow with it, and form it oursleves as well; isnt that what being a 'Trekkie' is all about (?); not whining about when devs will produce something. BTW, I volunteer some for another game developer producing music; I hope I can here too that would be nice. I also have considerable gaming experience; devs need to be quiet for many reasons. I will say this; they are looking for designers; that is, people who like gaming; and I am sure they will find some Trekkies out there! MrZeta
|