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"incomming distress call captain!, nah ignore it"

Aiten

GROUP: Members

POSTS: 1040

Report this Jun. 13 2006, 12:27 am

You wont always be in an instance.  On hiuge newbie ships, yes, the bridge will be instanced, but the current design (as it stood 6 months ago) is that smaller player ships will not have instanced areas with expections to largers ships, including the bridge.

Since the ship will be in the 'real world' and these player ships will also see this, there is no reason why a player cant respond to a DS.  If everything was instanced, it would be a 16 player lan game equivilant.

PE did state they want a good mix of instancing and non instancing.  Its best to think, holodeck, away missions = instanced / travel, rest, space missions (some) = non instanced.  

While everything is chopping and changing, its arguable the most probably way of achieving this mix.

NeedsMoreShatner

GROUP: Members

POSTS: 12

Report this Jun. 13 2006, 10:55 am

I think it would be pretty cool if YOUR ship could be disabled.  After a firefight, you've lost the port nacelle and life support is fading and you send out a frantic distress signal.  Players helping players could be very, very interesting and make for the establishment of friendships or enemies.

At least, it would be cool on a RP server, where I will be playing this game.

MyOwnSling

GROUP: Members

POSTS: 140

Report this Jun. 13 2006, 11:01 am

Quote (NeedsMoreShatner @ June 13 2006, 10:55 am)
I think it would be pretty cool if YOUR ship could be disabled.  After a firefight, you've lost the port nacelle and life support is fading and you send out a frantic distress signal.  Players helping players could be very, very interesting and make for the establishment of friendships or enemies.

At least, it would be cool on a RP server, where I will be playing this game.

I would have to agree, I don't see distress calls as just being a mission, I think it would be a good idea to give a ship the option to send a distress call, but only the in case of an emergency.

ian967

GROUP: Members

POSTS: 637

Report this Jun. 13 2006, 1:54 pm

i could see that idea being a  very good one :D

not only do you gain help if your severly disabled but also gain freindship amongst other ships much like what is happening with Picard, Riker and Worf
(EG, when the defiant was about to charge into the cube in FC picard asked the status of only the defiant and none others because Worf is a good freind to the captain and the crew of the Enterprise and if Riker and the titan is in the same situation im sure picard will do exactly the same for the titans crew and vice versa)

STOCaptain01

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POSTS: 1369

Report this Jun. 13 2006, 2:19 pm

Mr. Juliano (sry if i mis-spelled im on a diff page hehe). When you start the game the big ships will have instanced bridges. Now later on if your on a big ship it will most likely be your or your guilds so it wont be instanced. The whole instancing for the newb ships is so they can all have a go at it.

Dussan

GROUP: Members

POSTS: 45

Report this Jun. 13 2006, 3:33 pm

What if I am playing and you send a distress signal for help, and I have every intention of doing so, but my girlfriend falls down the steps and breaks her leg.

I'm not going to type /AFK, I'm going to jump out of my chair and help her.

So should I get penalized cause real life intruded?

STOCaptain01

GROUP: Members

POSTS: 1369

Report this Jun. 13 2006, 3:38 pm

Im against the idea of being penalized for not answering a distress call. Oh and another player could fly the ship to the location, but still you shouldnt be penalized. If we were penalized it should def. not be a loss of exp but instead, prestige.

lol again im completely against being penalized for not answering Distress signal and Dussan made a good reason.

Dussan

GROUP: Members

POSTS: 45

Report this Jun. 13 2006, 3:50 pm

Quote (STOCaptain01 @ June 13 2006, 3:38 pm)
Im against the idea of being penalized for not answering a distress call. Oh and another player could fly the ship to the location, but still you shouldnt be penalized. If we were penalized it should def. not be a loss of exp but instead, prestige.

lol again im completely against being penalized for not answering Distress signal and Dussan made a good reason.

No one flies my Akira.

No one but me.

I'm the Pilot/Captain/Engineer :cool:

Anyone touches my console get phasered in the face.

Honestly, I think most of these ideas would only work if you roleplayed it.  what alot of people are asking for are means for the game to set rules that force a player into the role of a captain, or science officer or engineer.  That is not very fun in my opinion, and such a gameplay mechanic only works in single player games where you can control the flow of time.  Meaning I can hit a pause button save my game and come back to it.  The nature of MMO's is that time is always moving almost like real life.

Here is another scenario.

I get a call from a friend of mine, saying he is getting ganked by two Romulan retards.  And then there is some nameless clown in the wrong sector of space in a friggin shuttle.  So what do I do?  Do I get penalized because I decided to help out someone else instead of this guy?  How will the game evaluate my tactical decisions?  

Or how about casual players, I gotta go to work and someone distress signal blares off and they are whining about something owning them.  I'm not going to be late for work cause you can handle a fight.  

I can go on all day long.  Bottom line, this would be a good rule for you to have you and your friends roleplay.  

City of Heroes RP server has a guild that does rescues, they are stationed everywhere and they call themselves Taxibots.  Heal and transportations.  Awesome fun.

papabeer

GROUP: Members

POSTS: 60

Report this Jun. 13 2006, 3:56 pm

I would answer the distress call. Unless I was watching an Andorian porn channel. Viewer on!

Dussan

GROUP: Members

POSTS: 45

Report this Jun. 13 2006, 4:05 pm

Quote (papabeer @ June 13 2006, 3:56 pm)
I would answer the distress call. Unless I was watching an Andorian porn channel. Viewer on!

And NO captain should be penalized for that.

The desire to see naked alien flesh is a part of your Starfleet charter.  Ask Kirk.

ngille

GROUP: Members

POSTS: 22

Report this Jun. 13 2006, 6:39 pm

One common misconception that I am seeing is that people assume that a distress call will be from another player.  What I'm thinking is that it will be like a rolled encounter (see old style D&D).

While it would be nice if players could enter a distress call, by the very nature of the game...ie speed of combat he'll be so much space dust by the time we get there.

With it being a rolled mission, I can see not getting a penalty unless you left the sector or landed before checking on the distress call.  That would answer most things except for the breaking of the leg scenerio.

While I agree there should be a penalty for not answering the distress call, I don't think it should be too harsh, mainly because of the breaking leg situation or being knocked off line (which happens far more often).

STOCaptain01

GROUP: Members

POSTS: 1369

Report this Jun. 13 2006, 11:20 pm

There shouldnt be any penalty. Please tell me why there should be a penalty.

GrimSkunk2

GROUP: Members

POSTS: 3

Report this Jun. 14 2006, 8:20 am

Quote (STOCaptain01 @ June 13 2006, 11:20 pm)
There shouldnt be any penalty. Please tell me why there should be a penalty.

The idea of why they feel there should be a penalty is that they want to encourage people to answer the call (like they do in the shows).  I agree with the added bonus exp for helping, but no penalty for ignoring them.  That way roleplayers can go ahead and answer every distress call they get, while those who do not roleplay can just have fun on whatever mission they want.

ian967

GROUP: Members

POSTS: 637

Report this Jun. 14 2006, 9:01 am

but then what if only the captain is a roleplayer yet all the rest of his/her crew are not roleplayers and do not want to answer a distress call while the captain does?

ngille

GROUP: Members

POSTS: 22

Report this Jun. 14 2006, 4:04 pm

Well, he's the captian.......

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