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"incomming distress call captain!, nah ignore it"

ian967

GROUP: Members

POSTS: 637

Report this Jun. 12 2006, 2:49 pm

well as the title says say if your telling the captain of an incoming distress call and he says 'nah i cant be bother i want to visit the orion slave amrket today instead of jsut helping n00bs'
do you reckon something like this will happen in-game?
myself i tihnk it is inevitable taht somthing like this will take place

ngille

GROUP: Members

POSTS: 22

Report this Jun. 12 2006, 2:57 pm

Of course it will happen.  The question being, what do you think the game should do about it.  As a starfleet captain it is his/her duty to respond to distress calls.  Maybe a loss of faction?

MrJuliano

GROUP: Members

POSTS: 345

Report this Jun. 12 2006, 3:09 pm

Well, we know it's starfleet policy to respond to all distress calls, regardless of anything else (think of the demise of the Enterprise C), so something bad should happen, whether it's a loss of overall xp for the mission the ship is on, or something else.

Sporkula

GROUP: Members

POSTS: 128

Report this Jun. 12 2006, 4:27 pm

If you can get distress calls on the fly, then you will for sure see some of them ignored.

If the reward for answering  a distress call is worth while, then fewer of them will go unanswered.

I feel that most players tend to be reward driven.

MrJuliano

GROUP: Members

POSTS: 345

Report this Jun. 12 2006, 4:30 pm

Most MMORPG players are reward-driven, or they wouldn't be playing an MMORPG. Letting a distress call go should include some kind of fall-out, maybe more than just xp, as some distress calls can lead to huge story arcs, so the reward is built in (both xp and storyline).

Awarkle

GROUP: Members

POSTS: 106

Report this Jun. 12 2006, 4:46 pm

what happens if its a kobiashimaru encounter what do you do.

1. Do you break the neutral zone treaty
2. Do you ignore the plea for help
3. OR do you rush in and torpedo the freighter before the klingons can take captives :D

STOCaptain01

GROUP: Members

POSTS: 1369

Report this Jun. 12 2006, 4:46 pm

Sporkula beat me. I think you should receive prestige points and status, a small amount  but some, when you aide a ship that has sent out a distress signal. Now the next question is, wont players be able to abuse this by having someone go attacking an enemy, then send a DS for their friend? I think DS should only be sent out if the ship has taken heavy damage, disabled, boarded, etc...

Note that the deeper you are in the Federation the more NPC ships there will be to help, so you wont always have to depend on players.

STOCaptain01

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POSTS: 1369

Report this Jun. 12 2006, 4:46 pm

I cheat on the test.

SirCedric2

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POSTS: 10837

Report this Jun. 12 2006, 5:10 pm

I feel it should be based on the closest ship must answer it. Sure you should get a general distress call on all channels, but who is the closest ship that can get their within the time limit given?

If your the closest ship and your don't answer, well buddy you better have a darn good reason why you couldn't answer it. But for any ship that answers a call for help, the ship, crew and Captain should all get prestige points, points that can be used to get better equipment, and even go towrd a new class of ship.

Oh why should a ship get prestige points? Well think about it, in the shows what was the ship everyone wanted to serve on? The Enterprise of course, and mainly it was due to the prestige it got from the good crews that served of her, so why not have a point system for ships. Once a ship gets so many points, then a special place will be saved for that ship's class and name, once its been in service for over 1 year.

Just a thought.

slycherrychunks

GROUP: Members

POSTS: 148

Report this Jun. 12 2006, 5:32 pm

Aren't about 50 ships all going to answer the call anyway?

STOCaptain01

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POSTS: 1369

Report this Jun. 12 2006, 5:35 pm

Why would 50 ships answer the call? The whole galaxy wont receive it, only ships in the immediate area (sector or one or two systems away). There arent that many ships in one are unless of course its a populated area such as Risa, Earth, Bajor, etc...

ngille

GROUP: Members

POSTS: 22

Report this Jun. 12 2006, 6:21 pm

or maybe just send it to one ship or one group of ships. That would solve the problems of multiple ships responding to a single call.

would be nice if you could request assistance if you find that they are in more trouble than you can get them out of

ngille

GROUP: Members

POSTS: 22

Report this Jun. 12 2006, 6:25 pm

or maybe just send it to one ship or one group of ships. That would solve the problems of multiple ships responding to a single call.

would be nice if you could request assistance if you find that they are in more trouble than you can get them out of

jsperkins1

GROUP: Members

POSTS: 165

Report this Jun. 12 2006, 8:54 pm

I'd tend to agree with a mjaority of the posters here.  If you are the closest ship available to answer a distress call then you better get on it.  If not definte loss of xp + prestige imho.

What I'd like to see is maybe even as the ship gets closer to the distress call the availability for the originator of the distress call to communicate directly with every bridge officer present of the responding ship...

MrJuliano

GROUP: Members

POSTS: 345

Report this Jun. 12 2006, 9:29 pm

Guys, you're all forgetting something: when you're on the bridge, you're in an instance. So, something that's happening out in the larger game world wouldn't affect you anyway.

Distress Calls will be random occurances that will only crop up during Bridge Missions. IMy blog next week will cover space-based missions and how they'll work, and Distress Calls will get plenty of coverage.

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