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Its a bit early to be talking about STO

admriker444

GROUP: Members

POSTS: 167

Report this Apr. 07 2006, 12:27 am

STO started true development work on coding around the end of 2005 - early 2006. Every single MMO in history has taken 3 years (at least) to reach launch day. Some even longer.

Darkfall - in development for 5 years and their beta has yet to start. Original release date of 2004 is loooong gone.

Lord of the Ring - Once called Middle Earth Online, its been in development so long they revamped it already. Development started BEFORE the 1st movie launched. They assumed to get LOTR launched around the last movie to grab some spillover hype. That ship has sailed. Game still hasnt entered beta.

Star Wars Galaxies - started development in 1999 (pre-production in 1998). Game launched 4.5 years later and it was agreed by all beta testers as way to early to launch.

These are just some examples. Overall, its going to be a while folks so stop getting all whipped up talking about features and other things. In the end, 95% of what you see or hear about in alpha / beta never make it to launch. Then you have a bunch of unhappy fanbois.

Sure its possible STO will launch before 2009, I think they state 2008 release date. And with the dumbing down of features (ie. one faction) and linear design restricting freedom it might be posssible for a 2 year development....but highly unlikely.

STO isnt launching until summer of 2009, and thats if nothing goes wrong.

Tal_Shiar_Officer

GROUP: Members

POSTS: 1652

Report this Apr. 07 2006, 12:44 am

So? Now is the time when we can actually impact what they are doing.

CinCUFPForcesCardassia

GROUP: Members

POSTS: 219

Report this Apr. 07 2006, 1:07 am

Ah, "dumbed down". The eternal buzzword.

I suppose we'll see, won't we?  :D

ob1klone

GROUP: Members

POSTS: 604

Report this Apr. 07 2006, 2:26 am

Quote (admriker444 @ April 07 2006, 12:27 am)
STO started true development work on coding around the end of 2005 - early 2006. Every single MMO in history has taken 3 years (at least) to reach launch day. Some even longer.

Darkfall - in development for 5 years and their beta has yet to start. Original release date of 2004 is loooong gone.

Lord of the Ring - Once called Middle Earth Online, its been in development so long they revamped it already. Development started BEFORE the 1st movie launched. They assumed to get LOTR launched around the last movie to grab some spillover hype. That ship has sailed. Game still hasnt entered beta.

Star Wars Galaxies - started development in 1999 (pre-production in 1998). Game launched 4.5 years later and it was agreed by all beta testers as way to early to launch.

These are just some examples. Overall, its going to be a while folks so stop getting all whipped up talking about features and other things. In the end, 95% of what you see or hear about in alpha / beta never make it to launch. Then you have a bunch of unhappy fanbois.

Sure its possible STO will launch before 2009, I think they state 2008 release date. And with the dumbing down of features (ie. one faction) and linear design restricting freedom it might be posssible for a 2 year development....but highly unlikely.

STO isnt launching until summer of 2009, and thats if nothing goes wrong.

Is this what they call trolling? Like they say, if you have nothing constructive to say, don't say anything at all.

As for an anounced release date; they haven't given one. One thing they(Daren) said was, they were aiming for summer 2007 for beta to start. That is a year away, not years, unless I missed something.

As for every single mmo in history taking at least three years to reach launch, who are you kiding. Maybe from inception. But when the game starts being built it is a year and half to two year process at max for most games.

Your time scale is way of for SWG. Pre production didn't start on it untill late 2001. Trust me, I was there for it. Middle Earth online was a game that was scraped, and the one now in production is being made by a whole new developer.

Finally I will say this, if you new anything about mmo's and their development, you would know that the people making them value input from the comunity. Except for SOE, almost every game that I have gotten involved with this early, the devs have used alot of the comunities ideas in the games. You are rite about one thing(minorly) Things that happen in alpha testing are changed by the time the game is released but the number is nowhere near 95%. Oh, and during beta, very little is changed from the final product. Beta is a final testing phase to make sure everything the devs have done is working properly.

RCSlyman

GROUP: Members

POSTS: 333

Report this Apr. 07 2006, 5:52 am

I've been waiting for a Star Trek MMO for a long time.  I'm sure quite a number of us have been.  It is definately not too early... it's been too long a time coming.

Jesticula

GROUP: Members

POSTS: 317

Report this Apr. 07 2006, 9:00 am

This guy is a notorious troll who has been prancing around many sites downtrodding the game. For someone so disinterested in talking about it, he pops up everywhere with his little jives.

Xenesis

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POSTS: 1448

Report this Apr. 07 2006, 11:59 am

Two different companies worked on Lotr online. Turbine only took over last year.

Wasn't SWG sorta redone halfway into production? and their beta wasn't long enough hence why it was released as buggy as it was.

:laugh: true some features get cut, see that happening currently to Vanguard, but not 95%, only if the game is completely redone during alpha/beta.

I wouldn't expect STO until 2008 either, but I'm patient and I love Star Trek so I'll wait for it, in the meantime we can still input our ideas as Daron already stated that they do read the various forums and do take up some of our ideas.

Larzz

GROUP: Members

POSTS: 353

Report this Apr. 07 2006, 2:21 pm

Quote (Jesticula @ April 07 2006, 9:00 am)
This guy is a notorious troll who has been prancing around many sites downtrodding the game. For someone so disinterested in talking about it, he pops up everywhere with his little jives.

Talking about troll posts... Jest Jest Jest... that post was low, even for you.

OP, you bring up some good points. ¿The most recent example of a game coming out way too early and it is seriously biting them in the arse, is Dungeons & Dragons Online, by Turbine. ¿They could have used another 6-12 months to fix bugs/exploits/balance issues and add a lot more content. ¿The game has HUGE potentional, but they just didn't seem to want to listen to their beta testers and the proof is there.

In a matter of 30 days, they have taken a casual game made to play like D&D and turned it into a miniature World of Warcraft, except without all the stuff that World of Warcraft does good. ¿You have to have certain mix/max builds to get a raid to the best loot in the game.

It was a game where you and your RL friends could get together and adventure. ¿Now, if you are in a small guild with a few close real life friends you either have to close down and join raiding guilds or you have to team up with raiding guilds and HOPE that someone in your small guild will be given one of two glyphs from the raid leader. ¿12 folks go in to slay a dragon and if successful, one person will be coming out with two pieces of dragon loot or two folks will each get a piece. ¿Without one of two glyphs that only the raid leader can pick up off the slayed dragon, you can't get to the dragon loot.

Saddest part of the deal is, no one can see the loot BEFORE deciding who gets the glyphs. ¿Once the chest is open, the raid leader selects one piece of dragon loot and then the other person with a glyph gets the other piece of dragon loot.

Lovely loot system, isn't it?

Devan

GROUP: Members

POSTS: 25

Report this Apr. 08 2006, 1:58 pm

I agree that the game may not release or be in beta for quite some time.  But like was said previously, many of us just enjoy the thought of a ST online game.  Some prefer a FPS and some an MMO(RPG).  We're just here to be part of the growing community.

admriker444

GROUP: Members

POSTS: 167

Report this Apr. 08 2006, 2:54 pm

Quote (ob1klone @ April 07 2006, 2:26 am)
Quote (admriker444 @ April 07 2006, 12:27 am)
STO started true development work on coding around the end of 2005 - early 2006. Every single MMO in history has taken 3 years (at least) to reach launch day. Some even longer.

Darkfall - in development for 5 years and their beta has yet to start. Original release date of 2004 is loooong gone.

Lord of the Ring - Once called Middle Earth Online, its been in development so long they revamped it already. Development started BEFORE the 1st movie launched. They assumed to get LOTR launched around the last movie to grab some spillover hype. That ship has sailed. Game still hasnt entered beta.

Star Wars Galaxies - started development in 1999 (pre-production in 1998). Game launched 4.5 years later and it was agreed by all beta testers as way to early to launch.

These are just some examples. Overall, its going to be a while folks so stop getting all whipped up talking about features and other things. In the end, 95% of what you see or hear about in alpha / beta never make it to launch. Then you have a bunch of unhappy fanbois.

Sure its possible STO will launch before 2009, I think they state 2008 release date. And with the dumbing down of features (ie. one faction) and linear design restricting freedom it might be posssible for a 2 year development....but highly unlikely.

STO isnt launching until summer of 2009, and thats if nothing goes wrong.

Is this what they call trolling? Like they say, if you have nothing constructive to say, don't say anything at all.

As for an anounced release date; they haven't given one. One thing they(Daren) said was, they were aiming for summer 2007 for beta to start. That is a year away, not years, unless I missed something.

As for every single mmo in history taking at least three years to reach launch, who are you kiding. Maybe from inception. But when the game starts being built it is a year and half to two year process at max for most games.

Your time scale is way of for SWG. Pre production didn't start on it untill late 2001. Trust me, I was there for it. Middle Earth online was a game that was scraped, and the one now in production is being made by a whole new developer.

Finally I will say this, if you new anything about mmo's and their development, you would know that the people making them value input from the comunity. Except for SOE, almost every game that I have gotten involved with this early, the devs have used alot of the comunities ideas in the games. You are rite about one thing(minorly) Things that happen in alpha testing are changed by the time the game is released but the number is nowhere near 95%. Oh, and during beta, very little is changed from the final product. Beta is a final testing phase to make sure everything the devs have done is working properly.

dude your are just plain wrong. Get your facts straight. SWG did NOT start production in 2001. I was there too as you "claim"

My brother-in-law worked for SOE during the alpha phase on SWG. Conceptual artwork and base coding started in 1999. By 2001, SOE had started closed beta.

Do you want to see his W2 ?

So sick of punks posting their "opinions" as facts.

And PE announces beta by summer 2007 so it must be true right ?  :question:  Unless you dont know the history of MMO's, not a single one has ever followed their intended dates for beta, launch, etc. That date is a pipedream to get fanbois like you salivating. It isnt going to happen.

Aiten

GROUP: Members

POSTS: 1040

Report this Apr. 08 2006, 2:55 pm

Just a question, but if its to early to talk about ST:O ... why are you here?

Devan

GROUP: Members

POSTS: 25

Report this Apr. 08 2006, 6:37 pm

Quote (admriker444 @ April 07 2006, 8:54 pm)
So sick of punks posting their "opinions" as facts.

Hmm.  Aren't you just posting your opinion about the ST:O release date as release dates are never known this early?  

What's the big deal about when the game gets released.  Who cares.

CinCUFPForcesCardassia

GROUP: Members

POSTS: 219

Report this Apr. 08 2006, 7:13 pm

Quote (admriker444 @ April 08 2006, 2:54 pm)
...posting their "opinions" as facts.

And PE announces beta by summer 2007 so it must be true right ?

You're not exactly innocent of that practice either, AR4.

Anyway, we can't know if Perpetual will come through on a summer 2007 beta until summer 2007 rolls around, can we?

poser002

GROUP: Members

POSTS: 825

Report this Apr. 08 2006, 8:12 pm

Man so many posts here dont even know where to start lol.  First it is not to early to talk about things to do with the game.  If u get enough motion on a topic early u might get the devs to shift there idea's around to make hte player base happy.  But then again liek sw:g they have to get hte ok from LA befor they can do anything.  Some things are out of hte devs hands but other things they can change.  Like right not helm is a major topic that could get the devs to change there mind on what they are doing with it.  Combat is a topic that alot of things could change befor beta starts. SO many things can be changed and player base can drive this topics with out dev feedback just because there are taken note to what is going on with teh boards.

Now about the topic with some of the games taken so long like sw:g and lord of the rings.  U really need to get ur info right.  Sw:g was not talked about in 99.  It was 2001 when it came out.  There might have been devs in soe that were looking to make a MMOG of sw and started to talk about it with other devs and might have pitched the idea to LA but nothing major.  A dev team came together in 2001 and started the groudn work on paper.  Lord of the rings changed companys also u are thinking of 2 dif games i might add.  First lord of the rings online was in the works by seria.  They were given the rights to start a game of lord of the rings but droped out as they were redoing the company and starting to get there stuff together now with alot of there lord game lines.  But lord of the rings online SOA were by 2 dif companys.  One was working it then they stoped and the new company took over of it.

The target date is never right in the MMOG world.  Not one game has ever hit there first target date.  Just does not happen.  THings change people get hired people get fired dev teams change companys lose money. Getting the ok from CEO's reworking things in beta. All this stuff makes it hard to really have a real targetdate.  That is why they give generaly a year target date.  2006 2007 2008 lol.  So they have 12 months to try to hit the year target date lol.

Ellessar

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POSTS: 1848

Report this Apr. 08 2006, 8:30 pm

Quote
And PE announces beta by summer 2007 so it must be true right ?    Unless you dont know the history of MMO's, not a single one has ever followed their intended dates for beta, launch, etc. That date is a pipedream to get fanbois like you salivating. It isnt going to happen.


Well first of all, this would already be their second estimated date of beta.  When the game was originally announced they expected beta to potentially be in 2006, which is not going to happen.  Second you are aware that this game was announced back in Sept. '04.  So even by your estimates of typical MMO development time '07 would be three years and '08 would be four years.  That is quite a while even by MMO development standards.  

One other thing to keep in mind is that many of the newer MMOs in development are having much shorter development estimates than days past.  You have MMOs that were announced long after STO and many of them expect to be released by the end of 2007.  Will most of these miss their launch dates.  Yeah that tends to be the case, but I think two-three years of actual development time is what most companies are shooting for these days.  I don't know if that means MMOs are becomming easier to make or developers are taking more shortcuts, but shorter development times tend to be rule now.

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