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Should we be able to capture an alien ship?

SirCedric2

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POSTS: 10837

Report this Jan. 27 2006, 4:24 pm

Ok I know we talked about boarding other ships, then once there taking over key areas of that ship. But really should we take it to the next level, and be able to take control of the other ship?

I don't see this happening at launch of this game, but why not add this later on, maybe once you have the factions in place, or better yet if you add the Freelancers to the game, then you really can open the door to pirating of other ships, to the point of taking the other ships.

What do you guys think about this Idea. Sure it's been talked about before, but I think it's something that could get added later on after the release of this game.

Philipp1980

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Report this Jan. 27 2006, 4:35 pm

Do you mean taking over enemy NPC ships or player ships (assuming we'll get opposing factions to choose from one day)?

The former can very well be in from the begin, as part of some mission where you have to retrieve a stolen ship or something. The latter, stealing ships from other players will probably never happen

SirCedric2

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Report this Jan. 27 2006, 5:24 pm

No not pplayer ships, but I think you should be able to raid their ships. hehe Maybe we will see faction items that can be looted from enemy player ships of some type.

You should be be able to raid or capture a NPC ship 100%, of course it will depend on the crew size if you can take the ship. If you send over 20 people, and they have a crew size of 1500, then there is no way you should be able to take the ship. hehe

I think you will need to pound on the enemy a bit, so you can get their numbers down, with ship to ship combat 1st.

OpDDay2001

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Report this Jan. 28 2006, 1:16 am

No.... and yes.

It's a complicated answer. At what point does an Away Team on an enemy vessel cease being an Away Team and become Capturers? It's a hazy thing, and it was only shown a couple of times in the ST universe, but it is not in the realm of impossibility. It is a very difficult subject and the circumstances should be rare, and be mission dependant.

However for a guild it's different. A guild should be able to capture and take 'Trophy Ships' and through later expansions start to be able to use them in Raids or PVP but NOT for missions and not for certain PVP or Raid events. There should be a Rules of Engagement type thing for PVP battles and certain raids (PVP Raids). This could allow for the defending team to set a certain amount of options and for the attacking team to set a certain amount of options. They have to choose certain things and they have a limited amount of choices. They also trade off choices. Defenders pick and then Attackers. So let's say each side has 6 options to pick out of a total of 48 options. Let's say some of these options include, location, fleet size, starship class, and Trophy Ships, just to name a few of many possible options. Defenders Choose a maximum fleet size of 3 (NPC or otherwise), Attackers choose the location as Gas Giant w/Moons. Round 1 of the Rules of Engagement is complete. Start the next round. Attackers pick highest class of ship as Light Cruisers, Defenders pick no trophy ships. Repeat process (which will be fast because it's point and click, it's also timed, if you fail to choose within 5 minutes the computer randomly chooses) six times until both teams have exhausted their options. After this remaining options are filled in by the game, to throw in random elements and to keep it interesting.

Magecu

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Report this Jan. 28 2006, 5:09 am

OpDDay2001 I think this is quite a good aproach to PVP ship captureing.

In PVE It would probably be quite a standard aproach at the front of the galactic war.
Star Fleet would probably wan't to obtain enemy ships to study and in certain cases it could be useful to get these ships to replenish the armada (if the ships are enough compatible with starfleets design).
Then there is the need to get ships for infiltration and so on.

It would be nice to be on missions where you have to obtain the ship form the enemy as intact as posible.
Maybe a bonus in certain Space combat missions could be that if you secced to capture the ship instead of destroying it you get additional points. Maybe it could give some special bonus loot.

uleski

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Report this Jan. 28 2006, 7:33 am

prize money and booty...! arrrrh..!

Tannagra

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Report this Jan. 28 2006, 7:41 am

Ive just been watching a programme about 'Nelson's Navy' and a large part was about the capture of enemy ships and Prize Money!!

The Prize money was shared throughout the crew with senior crew members and officers getting a share equal to their rank..

Magecu

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Report this Jan. 28 2006, 8:02 am

Well I think that we all know that pirat ships were established by their countries.
Basicaly these were unflaged or miss flaged (using the flag of another county) navy ships, used by the country to:
-gain resources
-frame an oposing country
-strike at strategicaly important targets without repercusions

I doubt this will be a practice ever abandonet by any nation.
Anyway in a war I doubt it is inmoral to atack and raid enemy non civilian targets.
Now I doubt that the federation would resort to raiding and atacking civilian targets. But I don's see a problem with raiding, canibalizeing, and capturing enemy military targets.

Am i wrong?

Tannagra

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Report this Jan. 28 2006, 8:06 am

Quote (Magecu @ Jan. 28 2006, 5:02 am)
Well I think that we all know that pirat ships were established by their countries.
Basicaly these were unflaged or miss flaged (using the flag of another county) navy ships, used by the country to:
-gain resources
-frame an oposing country
-strike at strategicaly important targets without repercusions

I doubt this will be a practice ever abandonet by any nation.
Anyway in a war I doubt it is inmoral to atack and raid enemy non civilian targets.
Now I doubt that the federation would resort to raiding and atacking civilian targets. But I don's see a problem with raiding, canibalizeing, and capturing enemy military targets.

Am i wrong?

Youre not quite right there Magecu

In war you cant just let civilian ships through blockades just because they are 'civilian'. These ships could be carrying weapons, warship parts etc and they have to be searched or impounded as necessary.

If some of these civilian ships are armed and want to fight it out you HAVE to disable them, if this means destroying them so be it, thats war im afraid.

Though i cant ever see the Federation flying so called 'Flags of Convenience' as its not their style unless they are doing a covert mission, then its ok.

Magecu

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Report this Jan. 28 2006, 8:34 am

But if this ships transpor weapons, or want to combat with you are they still civilian?

In my opinion they lose the protection of being civilian the moment they start to fight you or directly help the combat efort.
No this may not be at all like what their legal status is but that's how I feel.

Now I can understan the problam with a blockade. Then agian when they try to go trough a blockade they are not civilians any more but are criminals.

Now I understen the need to serch ships that have the right to pass the border. If there are found iregularities then again they just lose the right to cal them selfs civilians in my opinion. Well in certain cases the authorities could close an eye if for example the person runing the transport just finds out that he was trasporting ilegal cargo and decides to hand it over without a fuss. But this again are rare cases where the authorities find that the person involved didn't have the bad intentions and has done all in his power to help solve the problem.

Tannagra

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Report this Jan. 28 2006, 8:37 am

Quote (Magecu @ Jan. 28 2006, 5:34 am)
But if this ships transpor weapons, or want to combat with you are they still civilian?

In my opinion they lose the protection of being civilian the moment they start to fight you or directly help the combat efort.
No this may not be at all like what their legal status is but that's how I feel.

Now I can understan the problam with a blockade. Then agian when they try to go trough a blockade they are not civilians any more but are criminals.

Now I understen the need to serch ships that have the right to pass the border. If there are found iregularities then again they just lose the right to cal them selfs civilians in my opinion. Well in certain cases the authorities could close an eye if for example the person runing the transport just finds out that he was trasporting ilegal cargo and decides to hand it over without a fuss. But this again are rare cases where the authorities find that the person involved didn't have the bad intentions and has done all in his power to help solve the problem.

A little confusion here, let me clarify.

A civilian ship is a ship which isnt orientated towards any Military outfit such as the Federation, Romulan, Klingon Empire Militaries. They are ships owned by non-military companies and generally carry no overt, visible weaponry. A civilian ship can still be covertly armed and these have been used in many,many conflicts in the real world.

Even so, would a Federation ship allow a Romulan civilian ship to travel within Federation space during a Federation - Romulan Conflict??

TheFounder

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Report this Jan. 28 2006, 9:57 am

Not a bad idea. I can even see pirate factions gaining in strength as they begin to amass raided ships. (Think Maquis)

However, I could also see it becoming overdone.

Magecu

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POSTS: 1028

Report this Jan. 28 2006, 10:20 am

Tannagra as I said my personal point of view can quite drasticaly diverge from the legal point of view.
I have stated it over and over in my post.

Again I am stating here my personal point of view and not how the situation legaly and nomaly is managed in reality.
I personaly wouldn't have anything against REAL civilian ships flying in my race/organization space as long as there is not a law in place that prohibits it. And if the law is in place then the ship and people on it are in esence criminals as they are not abiddeing to the local laws.
if they have covered weapon and or are transporting hiden weapons then again I personaly don't see them as civilians.
Now I agree that the organization in place in that sapce should have the right to search civlian ships. If the ship is found to comply to the laws then no problem. If not like transporting people that are prohibited from entering this space, caries prohibited weapons/amunition, has porhibited materials on board, or is armed outside of regulation then it is treated as a criminal or in hte worst case as an enemy.

Thats how I personaly see this and is not intended for stating how things realy are.

Tannagra

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Report this Jan. 28 2006, 10:35 am

Quote (Magecu @ Jan. 28 2006, 7:20 am)
Tannagra as I said my personal point of view can quite drasticaly diverge from the legal point of view.
I have stated it over and over in my post.

Again I am stating here my personal point of view and not how the situation legaly and nomaly is managed in reality.
I personaly wouldn't have anything against REAL civilian ships flying in my race/organization space as long as there is not a law in place that prohibits it. And if the law is in place then the ship and people on it are in esence criminals as they are not abiddeing to the local laws.
if they have covered weapon and or are transporting hiden weapons then again I personaly don't see them as civilians.
Now I agree that the organization in place in that sapce should have the right to search civlian ships. If the ship is found to comply to the laws then no problem. If not like transporting people that are prohibited from entering this space, caries prohibited weapons/amunition, has porhibited materials on board, or is armed outside of regulation then it is treated as a criminal or in hte worst case as an enemy.

Thats how I personaly see this and is not intended for stating how things realy are.

Ive no problem with ships which have been searched being allowed to proceed to their destination.

Magecu

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POSTS: 1028

Report this Jan. 28 2006, 11:10 am

Well then i supose we reached a comon point of view. :D

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