Tirak GROUP: Members POSTS: 2838 |
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Apr. 26 2005, 9:32 am
I've been playing Star Fleet Command II and Star Trek Shattered Universe and Fighter Shuttle Craft are really important. Will they have a Fighter Pilot class in one of the expansions. I'm not saying just a pilot, a Fighter pilot who is trained to handle high Gee turns and complex manuvers.
Feedback from admin would be much appreciated
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Antic GROUP: Members POSTS: 131 |
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Apr. 26 2005, 10:27 am
Fighter pilors would truly add another interesting element to combat. Question though will be how to handle combat where both fighters and starships takes part. Fighter flying cant be joystick twitch flying if starship combat isnt entirely real time at the same time (If it is then coordinating stuff on the bridge can be tricky. lets for example say a starship is being attacked by player fighters. They just have to push their trigger button repeatedly and point their crosshairs at teh starship. Whilst teh starship have to coordinate with multiple bridge stations to deal with the fighters)
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Mountainforest GROUP: Members POSTS: 128 |
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Apr. 26 2005, 11:33 am
May I quote myself from this thread on STOnet forums? | Quote | Give the pilot the possibility to fly a shuttle or fighter?
The answer would be 'no' in my eyes. Shuttles and Fighters simply don't belong in battle in the Startrek universe. Even if you ignore the fact that we don't see them in battle in practically every episode, they still don't make sense. A few well targeted shots of a larger vessel and the shuttle is reduced to dust, and their weapon systems are weak compared to the larger ships. Fighters would be a waste of resources. |
That's my opinion
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Aitrus GROUP: Members POSTS: 4 |
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Apr. 26 2005, 12:36 pm
Actually, in the huge Fleet actions in the end of DS9, fighters are present. Sisko tells the fighters to head in during Operation: Return, and to concentrate on the Cardassian ships.
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SirCedric2 GROUP: Members POSTS: 10837 |
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Apr. 26 2005, 12:41 pm
Yes they were used in DS9, but really how many of you want to take on a Capital ship in a small fighter? Talk about flying on the edge of your seat hehe.
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shadowlord2k GROUP: Members POSTS: 93 |
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Apr. 26 2005, 2:23 pm
"dulce et decorum est pro patria mori" Hell yeah send me in... (derranged laughter) 
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Cormoran GROUP: Members POSTS: 1609 |
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Apr. 26 2005, 2:30 pm
i agree with cedric on this, sure you can have them but it'd only mean a really neat 'asteroids' game for the tac officers on large ships.
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STOCaptain01 GROUP: Members POSTS: 1369 |
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Apr. 26 2005, 11:02 pm
having shuttle pods is cool. It adds a star trek feel. Sometimes you cant use the transporters so we must have shuttles. Also what if someone wants to take a spin? Another way of looking at it is...
Asking your captain to test out the new shuttle....get your romulan "friend" to test out his torpedoes on the dummy shuttle.. I see a promotion in the near future...
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MAXIMISE GROUP: Members POSTS: 194 |
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Apr. 27 2005, 2:03 am
As fighter screens and interferance, fighters are essential. They certainly wouldn't hold up to just a few bursts of phaser/disruptor fire, and a Dominion-Galor was taking the Peregrine Class out in one shot. As low visibility, high manouverabilty weapons delivery systems, they probably wouldn't be to bad (thats what modern fighters are for), and in a stable formation of a few ships could probably do some damage. In ship to ship though, they are only useful as screens, and should probably be drones.
Runabouts are tough little ships, and I would argue that these are infact starships that would require the same handling as a larger ship. As would the Marquis Raider class and even the weaker Peregrine. It seems that only those Starfleet Trainers were more like fighters then anything. Everything else is essentially a small starship, including shuttles. I wouldn't be thinking of them in terms of single seat interceptors at all.
Max
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StompDancer GROUP: Members POSTS: 25 |
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Apr. 27 2005, 2:28 am
I like the idea of individual fighter craft. Remember the TNG episode where Wesley Crusher and his team of pilots get into trouble when they try to go out with a dangerous maneuver and ends up killing one of their teammates? They were flying individual fighter craft at the time as part of their training. Nice training and while somewhat related to steering a starship...it isn't very comparable. It will be tough though to implement them with twitchy controls if the big ships aren't run that way. Better have a good weapons officer  .
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Kinneas GROUP: Members POSTS: 1877 |
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Apr. 27 2005, 5:21 am
I think they are essential.
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ian967 GROUP: Members POSTS: 637 |
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Apr. 27 2005, 5:43 am
altho i wouldent be seen dead while going head-to-head with a warbird in a fighter craft, it would be a nice class to have if you have piloting and security skills
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Taulek GROUP: Members POSTS: 311 |
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Apr. 28 2005, 6:24 pm
The problem with fighter craft is that their greatest strengthness is worthless against moleculour targeting weapons like the phaser.
There was a espiode in Voyager where the crew awaken these group of aliens who were in cyrostatis. The aliens plotted to take over voyager and launched an amarada of fighter craft (roughly 500 if I recall) but voyager just kicked the crap out of the fighter craft.
Also Federation vessels don't sport fighter craft as the federation is based on freedom and peace... Paraguas fighter craft was the last fighter craft to be develop I think as it was designed during the later years of the Federation and Klingon war.
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Taulek GROUP: Members POSTS: 311 |
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Apr. 28 2005, 6:27 pm
| Quote (Kinneas @ April 27 2005, 2:21 am) | I think they are essential.
Unless capital ships have the extra power and time to take shots at fighters thay don't usually.
Recharge rates: Don't forget things take time to recharge and using a capital ship shpaser on a shuttle is absurd in most cases. A waste of energy.
But that is 'exactly' what they are for. To 'draw off' fire and get you enemy to not think right and to waste his shots on those phasers. It's something a Captain will be looking for in other captains IMO.
Shuttles and fighters do help. If you need ONE more point of damage to someone's warp core and you can't recharge...that shuttle or fighter may be the one to get that ONE point in.
Ultimately I can't imagine a real military wing in the future NOT using fighters and shuttles in combat. Just because we have great new weapons I can't see us being as stupid.
That's what wrong with Star Trek in a lot of ways. Lack of realism. And if Roddenburry were THAT against the military he would not have made Starfleet military at all.
See: Advance-Class (on this page)http://www.captainmike.org/Galactopedia/a1.html (designed for deploying large numbers of workabees, shuttles and fighters)
If I rolled in alongside you with something similar and deployed a ****storm of shuttles or fighters to aid your capital ship assault...would you complain? hehe  |
I know if I went through 4 years of hard studying in Starfleet academy, I wouldn't want to go on suicide runs against ships, expessically ships that have perfect hit ratio against any target. Just picture it in real life circumstances.. You spend 6 years in the Chinese navy, you get a one man attack patrol boat.. and they send you and 12 others to go on an attack run against the 7th fleet in the Indian sea 
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Jonnoo GROUP: Members POSTS: 66 |
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Apr. 28 2005, 7:06 pm
i beleive that there should be fighter crafts, it would give another doorway for those peeps (including me) who want to get into helm control and such
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