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STO: The CareBear Game?

dude1701

GROUP: Members

POSTS: 1

Report this Feb. 08 2005, 7:12 pm

maby there should be different factions, like a dominion faction
(who knows whats still beyond the wormhole) a federation faction of course, and maby a third just to mix things up? OR an alliance faction (feds klingons, romulans, maby even some ferengie/bajorans for variety) and some kind of enemy faction, like the cardisians, borg, naw borg would be kind of booring, the kazon, and species 8472? and those hunter guys from the latter seasons of voyager, for the life of me i cant remember there name...

tomak the nutjub admiral "rides again"

GBJackson

GROUP: Members

POSTS: 299

Report this Feb. 09 2005, 3:12 am

Quote
On players looking for loopholes: Everyone will exploit an opening when there is a chance.


I don't. I report them if I find them. And we are not talking about exploitation for personal gain. We are talking about exploitation intended to make other players miserable. The way that griefers in EQ frequently kited a train of very dangerous monsters to the spot where weaker characters werem say things like, "Here, noobs! Catch this" and would just leave the zone...

Perpetual needs to put some sort of borders in place within common space environments that will ensure that if a player picks up a hostile, for the most part, it will turn back at the borders of its assigned area. This way, Griefers won't be able to kite high-level enemies into areas intended for low-level players.

Ellessar

GROUP: Members

POSTS: 1848

Report this Feb. 09 2005, 12:57 pm

You need to accept the fact that there will be griefers in the game.  No matter how many safeguards are in place girefing will still take place.  It only takes one player to find a bug that can be exploited and then everyone knows about it.  Will you experience grief at some point in your gamming?  Yes, I would say almost certainly.  I don't think it is a major area of concern though.  I can probably count the number of times on one hand I have been on the receiving end of grief in years and years of MMOs.  

I think we are going a bit off track though in this thread.  I think a lot of you are missing the point entirely of what the PvP community wants.  Listen folks set me set you straight here.  I like PvP and I don't want to see free for all PvP.  Everyone always says they don't want free for all PvP.  That is a given practically.  Everyone who comes in one of these threads to post does not need to say that.  We don't want that anyway.

But I do want to see PvP combat.  And yes I want to see it outside of simply holodecks.  Also no one really wants to see members of the same faction killing each other.  We are complaing that there will only be one faction.  We want more than one faction because we don't want to go around fighitng other Federation starships and so forth.  

I have said this 1000 times already.  If you are really into PvP you will not be content to do it only in holodecks or some other isolated area.  That is exactly like telling a Role player he can only be in character while in a certain area.  That is simply foolish.  If the only way you can compete in PvP is to consent you character to be a PvP'er (something similar to SWG just without TEF's) then those of you who want no part of PvP have nothing to worry about.  

I really cannot see why you folks are so against PvP.  We don't want to gank you and take your stuff.  But we do want some reality to PvP.  We don't want to have to fight only in a box and pre-arrange all of our fights.    

if you are one of these folks who is on the box saying but this is a trek game and fighting should be a last resort.  Then I say to you wake up and smell what you are shoveling.  If you don't allow PvP on the merit that trek is peacful then there should be no PvE either.  Yeah this is Trek.  Fighting was not a big part of TNG, but they fought all the time in DS9, in voyager, and even in TOS.  TNG had little fighting.  All the others had good amount.  DS9 probably holds the record for the most space battles of any SCI-Fi show.  Maybee B5 edges it out a bit.  But in the end there they were always fighting.  In TOS how many times did Kirk beam down somewhere only to have to fight his way out of a situation?  

Also consider that this is  video game.  It is an MMO.  Fighting and PvP are parts of video games and MMOs.  Take a look at EQ2.  No PvP.  WOW has PvP.  Which one is selling better?  WoW is.  Folks want PvP

PerpetualAdmin

GROUP: Members

POSTS: 211

Report this Feb. 09 2005, 1:48 pm

OK, let me help a little here. Just so you all can factor this into your discussions, these are our plans (with the caveat that things can change):

I'm a fan of PvP, however I absolutely sympathize with the people who don't want it interfering with their PvE game play experience.

PvP will initially be available in the holodeck, with a LOT of planned variety. We intend this to train you all up on the fundamentals of the PvP experience. I'm REALLY excited about the PvP 'ship assault' dynamic, and that will become the basis for the larger PvP game.

In an expansion, we plan to introduce the significant PvP metagame. One of these reasons we plan to do it this way is the sheer amount of content necessary for an additional faction. As we've stated, the initial game is geared entirely for the Federation; an enemy faction would NOT be part of the Federation, so it's an entirely new track.

So hopefully, everyone will eventually be happy--although that's not exactly why we're going this route. I've designed it this way because I firmly believe that it'll provide the best possible game experience.

Hope this helps.


Glen Dahlgren
Lead Designer
Star Trek Online

JazH

GROUP: Members

POSTS: 1849

Report this Feb. 09 2005, 2:32 pm

Quote (PerpetualAdmin @ Feb. 08 2005, 6:48 pm)
OK, let me help a little here.  Just so you all can factor this into your discussions, these are our plans (with the caveat that things can change):

I'm a fan of PvP, however I absolutely sympathize with the people who don't want it interfering with their PvE game play experience.

PvP will initially be available in the holodeck, with a LOT of planned variety.  We intend this to train you all up on the fundamentals of the PvP experience.  I'm REALLY excited about the PvP 'ship assault' dynamic, and that will become the basis for the larger PvP game.

In an expansion, we plan to introduce the significant PvP metagame.  One of these reasons we plan to do it this way is the sheer amount of content necessary for an additional faction.  As we've stated, the initial game is geared entirely for the Federation; an enemy faction would NOT be part of the Federation, so it's an entirely new track.

So hopefully, everyone will eventually be happy--although that's not exactly why we're going this route.  I've designed it this way because I firmly believe that it'll provide the best possible game experience.

Hope this helps.


Glen Dahlgren
Lead Designer
Star Trek Online

Many thanks Glen for your response on the issue. Its good to hear about the variety in/on the holodeck.

Now I can firmly say that pvp wont be crap...But Perpetual needs to clarify weather there will be a ranking/competition system for guilds and people.....

Emri

GROUP: Members

POSTS: 101

Report this Feb. 09 2005, 5:12 pm

Although I am more interested in the non-PvP aspects of the ST:O experience, I admit that I am looking forward to some PvP action.

I also think that the way it is being implemented at launch is a fantastic idea. It not only gives us PvP action (although limited), it does so without interfering with the PvE, exploration, diplomatic, social or RPing aspects of the game.

I would also like to point out to Perpetual that with this system you will be able to monitor and gauge the playerbase as to the prefered style and many additional factors in aiding your decisions in incorporate the overall 'best for the game' PvP system imaginable in any game thus far. Giving you points of interest to concentrate on then building the system around that would be, in my opinion, quite beneficial in a successful PvP/PvE mixed system.

MrJuliano

GROUP: Members

POSTS: 345

Report this Feb. 09 2005, 7:08 pm

I admit to not being a huge fan of PvP, but not because I don't find it challenging, but because I've never seen a true reason for it, except to be "better" than someone else.

I could honestly care less whether or not I can beat some other random person in PvP, as long as I am having fun playing the game. what happens too often is that people engaging in PvP do their best to take away the fun of those around them. Obviously, not every PvP'er is a greifer, in fact only a very small minoity is. What I fear is having some Romluan group randomly traveling around the galaxy attacking Federatioon ships because "it's fun" or "I can" or some other lame excuse. If my ship is confronted by a Romulan ship, and negotiations break down, then I can understand a confrontation, and in fact would probably enjoy it. However, random PvP, just for the sake of PvP, I hope never makes it into the game.

Solardream

GROUP: Members

POSTS: 30

Report this Feb. 10 2005, 12:15 am

Full PvP sucks. It's just that simple. There is not way to do it on games yet, just look at EVE.

Either you have to fight (and lost to griefers, blobs, etc) or you get stuck in certain parts of space. There's no options.

This is a Star Trek Game...I'd like to focus on some darn stories and get CO-OPERATION going then compitetion. Yeah that one word most gamers can't understand.  :whatthe:

PvP is not everything, and in fact it ruins games in the long run when it's the only main focus. People are brought up on sports too much or something because they can't get in thier head they don't need to act like apes and fight each other every second. I can forsee nitwits doing mutinies on starships...which isn't even part of a Federation ship anymore, if these PvPers get thier way.


Limited PvP yes perhaps that's ok. But it gets abused big time. I'd love to be able to do everything in the game with friends and not worry about the maniac 'leet' freak, using game mechanics to his/her adavantage to ruin my game and get their own jollies. That's what the general PvPer amounts to after a while. (Honeslty morals go out the window on MMPOG's and combat)

Carebear? Go back to EVE, or SWG. I'm hoping ST:O doesn't become a game where I hear these words spoken again. We're not carebears, we love to play the game in all its forms, just without morons interrupting every moment with nonesense.

Rant done sorry. Passionate about seeing the very first ST game where I can play in some RP fashion with a character, on starships. I don't want to see every Federation member suddenly becoming no better then Orion Pirates just because they can PvP. Maybe if different factions come out, but then only in consensual ways (such as war declarations etc).

Until then...well we'll just have to see how smart the developers are. They've already said PvP ain't the focus which has given me a cheer!  :) Go to the holodeck fi you want it for now. I won't mind seeing small gradual PvP added for those who want it, just leave ti to thwere it's not full and chaotic! The players will then turn it into gank fests, and it won't be Star Trek anymore.

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