Aveng0r GROUP: Members POSTS: 7 |
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Sep. 12 2004, 11:46 pm
| Quote (Zdragva @ Sep. 11 2004, 9:21 pm) | | Yo avenger, there are plenty counters to the cloaking device, someone hasnt been watching there TOS or Next generation :P plus it is a mixed case, sure ur invisible, decloak and get spotted u get a torp thru ur unshielded hull, omg where are the trekkies? I would like to say other carrer paths in UFPS not just joining a war ship/exploration/flagship but dilithium miners and also scientists etc. there is so much scope to play with guys, saying u want a pvp or pve only mmorpg is showing a complete lack of respect for star trek. the fiction is combat, love, science exploration etc. cant u doom 3 fanboys see past ur phased plasma guns and realise that star trek has depth and scope for all things and choices as to whether u want to participate or not. sure if there is a player borg collective and they invade we will have to fight but imo that would utterly rule. |
I must admit I'm not a trekkie. I like the idea of fighting an inter galactic war against other races who are controled by real people. If there is non or hardly any pvp in this game, then its not worth the monthly fee for me.
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GameDoggy GROUP: Members POSTS: 4 |
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Oct. 11 2004, 10:23 am
By the time this game is released PvP will be necessary to maintain the numbers although not everyone likes PvP. I think most people that don't like PvP have yet to try it. No NPC can match the game experience given by battling live players, EVEN IF YOU GET YOU BUTT KICKED!
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JazH GROUP: Members POSTS: 1849 |
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Oct. 11 2004, 2:46 pm
| Quote (GameDoggy @ Oct. 10 2004, 3:23 pm) | | By the time this game is released PvP will be necessary to maintain the numbers although not everyone likes PvP. I think most people that don't like PvP have yet to try it. No NPC can match the game experience given by battling live players, EVEN IF YOU GET YOU BUTT KICKED! |
I totally agree, ive had much thrill with dying on SWG against mfencers, mrifleman and myself just a tkm...but the excitement is immense, you just dont know what gonna happen...
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Melbu GROUP: Members POSTS: 58 |
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Oct. 11 2004, 2:51 pm
| Quote (GameDoggy @ Oct. 11 2004, 7:23 am) | | By the time this game is released PvP will be necessary to maintain the numbers although not everyone likes PvP. I think most people that don't like PvP have yet to try it. No NPC can match the game experience given by battling live players, EVEN IF YOU GET YOU BUTT KICKED! |
i can agree with this. and Add ST:O would just not be ST if you weren't allowed to kill a romulan.
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Kielan GROUP: Members POSTS: 12 |
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Oct. 11 2004, 7:03 pm
Lots of good points, and lots of strong feelings here... I think that with one of the large elements of the ST universe being conflict between different cultures, there should definantly be PvP when the option of joining a faction other then SF becomes available.
That being said, I think it should be regulated so that members of the same faction could not go at it unless it was a duel of some sort. While having mass PvP all over the place might draw in a larger crowd, it would totally ruin the immersion to see people running rampant. Even Klingons don't attack whoever just because they feel like letting off some steam.
You have to consider that you are on a starship possibly days from a starbase or repair station, and the Klingon government wouldn't take too kindly to the actions of a single ship starting a war.
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Melbu GROUP: Members POSTS: 58 |
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Oct. 12 2004, 5:42 am
heheh OMG!!! i wish i had my database of the writing i did 2 and last year on a ST MMORPG. but when taldren when down.. Frey never added it to the Database on the new boards..  i descibed single ship PvP starting wars could not be feisable if the Devs and writers kept the lore and story content to themselves. and started wars by the story line. sorta like Asherons Call does.
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Ashkihyena GROUP: Members POSTS: 27 |
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Oct. 14 2004, 11:46 pm
I'm not big on PVP, well, at least in SWG, since people tended to use beast instead of their own weapons and such, bleh, I hated that. So I just tended to go with the PvE. As long as people actully fight by themselves, instead of relying on creatures, I could live with it.
However, I'm not sure how it'd work in STO and all, and I'd more then likely want to focus on the exploring and such, though of course, if I got a postion on my fav class of ship, the Prometheus class, I think some fights might be inevtable and such, but of course, friendly battles, like with the Enterprise-D and that one ship and all, that could work as well, as long as neither ship were destroyed.
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Melbu GROUP: Members POSTS: 58 |
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Oct. 15 2004, 2:55 am
| Quote (Melbu @ Oct. 12 2004, 2:42 am) | heheh OMG!!! i wish i had my database of the writing i did 2 and last year on a ST MMORPG.
but when taldren when down.. Frey never added it to the Database on the new boards.. 
i descibed single ship PvP starting wars could not be feisable if the Devs and writers kept the lore and story content to themselves. and started wars by the story line. sorta like Asherons Call does. |
i'm gonna get flamed for quoting myself.. but... to add on my agrrement. OK so you Add PvP to a fed only release. Great.. you freed up some of the game to let players make thier own decisions. now on to Punishment for crimes. Every player should start out with Faction points or an Alignment of the good/evil to the federation. you should aquire points to balance or highten your Alignment based on the decisions you make. So if you go out and rescue a broke down federatioon starship, or even a enemy race ship. you get points added to the good alignment. but if you choose to fight other feds all the time your points are declining to the evil side. and can either result in loosing your ship, being outcasts to a deserted plane of space, getting kicked out of the federation. and worse becoming a Pirate.. and at that time every fed player now has to stand in line to recieve prestige points for killing the pirate. and ultimately degrading that players skills,and ships so he is forced either to withdraw to another race (If race expansions are planned) or leave the game completely. Edit: I must include i like this idea the best.. But yes it's a current rip-off of the system Darkfall online will be using.
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flibble1701 GROUP: Members POSTS: 480 |
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Oct. 15 2004, 2:22 pm
doesnt anyone think it will be a major problem if in the begining your only allowed to be in the federation i see that as a big problem if its true especially pvp wise not alot of people would be willing to re-roll as a romulan klingon cardassian etc after a few months of leveling a human char
i think that at least 4 or 5 dominant factions should be established from the word go to make the pvp work in this game every trekkie has his own favourite faction so i dont see the federation being overly crowded although i grant you it will have the largest population
as for the pvp its self look at daoc at the rvr method that works brilliantly you choose to pvp it isnt thrust upon you best system ive seen for pvp maybe the neutral zone could act as the pvp zone i think its an idea that could be focused on
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Khyrra GROUP: Members POSTS: 8 |
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Nov. 04 2004, 6:04 am
While I'm focused more on the exploration/adventuring aspect of online games, I've no doubt that pvp will be necessary to the success of the game. So many players prefer it that it's gotta be incorporated in some way. I just hope it's applied in such a way as to let us non-pvpers to enjoy gaming without worrying about dying every 10 minutes...lol. My previous post regarding setting up a "neutral zone" and having the federation on one side with the anti-feds on the other might solve that nicely, as well as setting up a challenge for those who just "have" to kill. In the neutral zone they can have a free-for-all, on your own side you're safe, on the opposite side you're classified as a kamikaze! Anyone who makes it through to finish a kamikaze quest can be given a special commendation, viewable by other players. Call it the "Maquis Award". After all, most games for pvpers are all about bragging rights! 
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nekrom GROUP: Members POSTS: 76 |
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Nov. 04 2004, 6:53 am
| Quote (Ashkihyena @ Oct. 13 2004, 11:46 pm) | I'm not big on PVP, well, at least in SWG, since people tended to use beast instead of their own weapons and such, bleh, I hated that. So I just tended to go with the PvE. As long as people actully fight by themselves, instead of relying on creatures, I could live with it.
However, I'm not sure how it'd work in STO and all, and I'd more then likely want to focus on the exploring and such, though of course, if I got a postion on my fav class of ship, the Prometheus class, I think some fights might be inevtable and such, but of course, friendly battles, like with the Enterprise-D and that one ship and all, that could work as well, as long as neither ship were destroyed. |
You must not have played SWG long no one uses pets any more infact thay got nerfed so bad that there are bairly any Creature handlers at all. The CH nerf went in only like 3 months into the game. In that amout of time not many players were even PvPing except duels. Duels is not PvP it is a way to get an ego trip but not fun. Large scale battles with 30v30 or 1000 v 1000 is awsome and with JTL the space battles are just goign to be Amazing. In JTL the playing field is all even it is simply skill based the players skill not a computer's and skill stacking.
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RutgerJanssen GROUP: Members POSTS: 107 |
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Dec. 10 2004, 3:00 pm
I'd like to play a game where you can act as a part of the crew of a ship. (If I'm wrong here, please tell me) To keep me interested I need a challenge to keep playing. A challenge I'd like is too make some other races lives as miserable as possible. To do so there need to be a way to attacking them. When certain factions are at wat with each other, there need to be a way to attack them. The less enemies the better, right? If a player is part of the other faction I want to attack him, so I believe PvP is important. Battles with NPC's are nice too, but I believe PvP are nicer as they can't be predicted.
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mechagrover GROUP: Members POSTS: 261 |
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Dec. 10 2004, 3:14 pm
| Quote (RutgerJanssen @ Dec. 10 2004, 2:00 pm) | I'd like to play a game where you can act as a part of the crew of a ship. (If I'm wrong here, please tell me) To keep me interested I need a challenge to keep playing. A challenge I'd like is too make some other races lives as miserable as possible. To do so there need to be a way to attacking them. When certain factions are at wat with each other, there need to be a way to attack them. The less enemies the better, right? If a player is part of the other faction I want to attack him, so I believe PvP is important. Battles with NPC's are nice too, but I believe PvP are nicer as they can't be predicted. |
So in short you're saying the only way you can enjoy this game is by making other players miserable. Great.
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RutgerJanssen GROUP: Members POSTS: 107 |
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Dec. 10 2004, 3:29 pm
If I attack someone it's often not meaned personal. Ok, if you piss me off, no wonder I'll attack you (in games only). So also attacking other players, is not meaned to be make other peoples life miserable. But it will be a war game I assume. If I attack them, it's for the already mentioned reason or because our two factions are in war with each others. We are enemies, reason enough for me to attack. In war people attack each other, see RL life wars. (I don't like RL wars)
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mechagrover GROUP: Members POSTS: 261 |
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Dec. 10 2004, 7:09 pm
You don't want to make people miserable, but you want to make your enemies miserable, and you want those enemies to be other players.
Do you not see that you are disagreeing with yourself?
The biggest problem with PvP games has always been that it cannot be done by most people without insults and smacktalk. I never recall a Starfleet security officer saying "Pwn3d! You suck!" but I guarantee that behavior will appear if the game's PvP isn't handled carefully.
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