Star Trek homeSkip to main content

War Games Scenarios: Binary Circuit

War Games Scenarios: Binary Circuit


“An epohh never runs so fast as when he has other epohh to catch up to and outpace.” – New Romulus Saying

Following the success of the Arena of Sompek training initiative, the Alliance has set up further exercises to prepare its captains for the oncoming challenges that await them. These new competitive PVE War Game scenarios will place teams of 10 players into two teams of five, and challenge them in trials of speed, strength and ingenuity. They must race to complete objectives before the other team succeeds.

“Binary Circuit” is a ground-based 5v5 Gauntlet-class War Game Scenario. In a Gauntlet-class Scenario, Captains will not be engaging in direct battle with the opposite team, but racing against them to solve puzzles and defeat enemies. In “Binary Circuit,” two squads of captains will battle and puzzle their way through a converted Borg Cooperative Cube. Various Alliance enemies will be holo-represented within the scenario to provide challenges. The first team to reach the end of the training course wins.

The Alliance is concerned with puzzle solving and team building in this scenario, so Captains will not be finding themselves in a direct battle with the opposite team -  although you can still trip them up from a distance.

This queue is designed for level 50-60 players of all factions, with normal, advanced, and elite versions. Both queues will also reward marks, dilithium, and R&D materials. Check out the “Binary Circuit” when it goes live with Season 13.

Good luck, captains, and make the Alliance proud!

Ryon “Melange” LevittStaff Content DesignerCryptic Studios